5040vision
Chieftain
- Joined
- Oct 25, 2020
- Messages
- 8
Thanks again. How about this one. I am wondering where I can alter what tech enables you to trigger production into a commerce. I mean in vanilla music for instance enables you to swap production to culture, alphabet to science etc.
And also is it possible to set the ratio at how the shields are converted. I am probably looking to get me early access to culture production but with a poor shield to culture ratio (like 25%) giving newly founded cities an additional option to expand their cultural borders early on. Any suggestions?
I realized I could create a similar option by having the SPECIALIST_CITIZEN give +1shield AND +1culture I suppose. But still interesting if it can be done the first way I asked.