How exactly do <iCityAttack>, <TerrainAttacks>, and <FeatureAttacks> interact? I am looking at RoM:AND's cavalry units and the modifiers aren't acting the way I am expecting them to.
In this mod, Chariots have the following modifiers:


In this mod, Chariots have the following modifiers:
- <iCityAttack> -25.
- <TerrainAttacks> for Grass, Plains, and Desert +25 each.
- <FeatureAttacks> for Forest, Jungle, and Swamp -25 each.

