I got some quick, noob questions (never played civ games before):
1) Is there any bonus to setting up a city next to a ocean coast? I know it's good to be beside a river.
2) What do you guys look for when settling new cities? Lots of tiles that have deer, luxuries, and etc (non forest/hill/grass)?
3) What's a good strategy for me who likes to build 4-5 cities and tech up and crush my enemies with more advanced units?
4) What do you guys do when, after teching up, you realize you don't have the necessary resources for a certain era (ex. Alumnium for Modern). Do you wage war on another civ to take over those tiles?
5) Finally, what speed do you guys play on? Quick? Standard? This would make it easier to follow some of the guides on the forum.
thanks a lot!
First off, welcome to the Civving Community and to CFC!
1) It unlocks a couple of buildings that can increase both food and production. My ideal city has a river and is on the coast, if you can get next to a mountain and desert as well that unlocks pretty much every building possible.
2) Pretty much yeah. I look for resources and for rivers. Luxuries are a priority as are Iron, Coal, and Oil, and Aluminum (The Big Four Resources).
3) Use city-states. Use your luxes to sell for cashu. Use the cash to buy Maritime and Cultural citiy-states. So the Patronage, Liberty, and Rationalsim (Maybe Honor) trees can be useful, as can the initial Tradition policy.
4) Well, I usually have a massive puppeted empire at that point so there isn't much I don't already have, but I suppose I'd probably just go crush them or get a semi-weak civ to fight them so I can build up my forces for a full invasion. Of course, I'm more of a builder in Civ5 (Love the Cultural Victory for some reason).
5) Marathon is supposedly easiest to play for some reason or another (see maltz's stories in the Stories forum here). I however, play most often on Standard. Quick games are too quick for me, and marathon games can get tedious really early on.
Hope this helps, and welcome again to CFC!
