Quick Questions and Answers

TIt wouldn't with a human player, but the AI algorithm is quantitative, not emotional, and if you are one point below the threshold for DOW, you are still below the threshold. So even small increments might make a difference.

i think for the human its the same
 
Two little things about workers.

First, is there any way to tell who did my worker belong to initially? I have quite a few captured...
Second, what do you do with excess workers from conquest after everything is improved? I have 2 cities and 6 workers thanks to my war...(playing Emperor on huge with 15 civs, hard to find a spot for city).


At the point that you're in, no, there's no way to be able to tell who your workers belonged to unless someone else captures them and then you capture them back.

YES, You Can!!

You can always find out the original owner of that Unit! (Worker, Prophet, Missionary, etc.)

Switch to "Strategic View" (It is one of the options next to the map), and cursor over the unit. The original owner will be in (Parenthesis) next to the unit name.


If you are not using your workers for improving tiles then the next highest on the priority list is "Bait"
-If your Warmongering then use them to draw units out of AI cities.
-If you are going peaceful then find Barb camps next to CS borders, and allow the Barb to grab the unit and continue to get influence for units killed next to the CS border, and charge that CS up to Electric Blue in record time. (Especially when assisted by "Raging Barbarians")

Next, would probably be Scouting

If you are over your Unit Cap, and you economy is stable, and you run out of uses,....then just give him to a local Barb Camp, and reacquire his services in the future.

If your economy is struggling, then just Delete for Gold.



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YES, You Can!!

You can always find out the original owner of that Unit! (Worker, Prophet, Missionary, etc.)

Switch to "Strategic View" (It is one of the options next to the map), and cursor over the unit. The original owner will be in (Parenthesis) next to the unit name.

I was happy that is something I don't know after 4,5 years, but unfortunately it doesn't work :(
 
YES, You Can!!

You can always find out the original owner of that Unit! (Worker, Prophet, Missionary, etc.)

Switch to "Strategic View" (It is one of the options next to the map), and cursor over the unit. The original owner will be in (Parenthesis) next to the unit name.
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No, it doesn't work. You said strategic view next to map and it still doesn't show the original city state's name, no, sorry.
 
Typical units have two moves. Or they can heal. Or you can take one move and then heal. My question is does the unit heal the same amount, in one turn, after taking one step as it does if it doesn't move at all?

Thanks
 
Typical units have two moves. Or they can heal. Or you can take one move and then heal. My question is does the unit heal the same amount, in one turn, after taking one step as it does if it doesn't move at all?

Thanks

Actually, the units can't heal if they did any action at all (except fortify/sentry/sleep/wait), unless they have March (or equivalent) promotion, in which case they heal at the end of the turn, always same amount.
 
Typical units have two moves. Or they can heal. Or you can take one move and then heal. My question is does the unit heal the same amount, in one turn, after taking one step as it does if it doesn't move at all?

Thanks

No. Unless a unit has autoheal promotions (March, Repair, Survivalism III), it will NOT heal that turn if it performs any action, even if it still has action points left. If the unit has used some action points, but still has some left, you CAN hit the heal button, but you won't heal until after the NEXT turn. (Note that its not actually a heal button, but rather a "fortify until healed" button)

Crus8r

Gah!!! Ninja'd!!!
 
YES, You Can!!

You can always find out the original owner of that Unit! (Worker, Prophet, Missionary, etc.)

Switch to "Strategic View" (It is one of the options next to the map), and cursor over the unit. The original owner will be in (Parenthesis) next to the unit name.


I was happy that is something I don't know after 4,5 years, but unfortunately it doesn't work :(


No, it doesn't work. You said strategic view next to map and it still doesn't show the original city state's name, no, sorry.



It Works!!
I stole that worker from,......(Cahokia),.....Obviously!!


And, this Barbarian Worker originally belonged to.......(Zulu),...Right!?




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If you give back cities you took from the AI when you sign the Peace Treaty, do you get any diplo bonus? I'm thinking of warring for the sake of stealing Great Works but then if the city is in a bad position not worth keeping, Razing would be the only solution, which would incur further diplo penalty.

Now regarding Great Works, if the AI didn't move them out before city capture and the holding building was destroyed, does the Great Work also disappear? I believe each building have a different survival rate but since National Wonders are apparently never captured, what happens to any Work inside the Hermitage and Oxford?
 
If you give back cities you took from the AI when you sign the Peace Treaty, do you get any diplo bonus? I'm thinking of warring for the sake of stealing Great Works but then if the city is in a bad position not worth keeping, Razing would be the only solution, which would incur further diplo penalty.

Now regarding Great Works, if the AI didn't move them out before city capture and the holding building was destroyed, does the Great Work also disappear? I believe each building have a different survival rate but since National Wonders are apparently never captured, what happens to any Work inside the Hermitage and Oxford?

no. you get diplo penalties for taking cities, whatever you do afterwards is up to you and won't change the penalty. I think you only get bonuses by liberating cities and citizens.

if the holding building is destroyed on capture of a city, the great work is lost forever. this means that works in the hermitage and oxford are gone.
 
Close. If a building holding a great work is destroyed on city capture, the great work is first moved to an open slot in one of your other cities. If you don't have enough open slots, the additional great works are destroyed.
 
It Works!!
I stole that worker from,......(Cahokia),.....Obviously!!


And, this Barbarian Worker originally belonged to.......(Zulu),...Right!?

Probably it's because of EUI, do you have any other mod installed?
 


It Works!!
I stole that worker from,......(Cahokia),.....Obviously!!


And, this Barbarian Worker originally belonged to.......(Zulu),...Right!?




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You must've had a different version. I had stole a worker from a city state and put strategic view on and it didn't show the city state's name next to my worker.
 
No. Unless a unit has autoheal promotions (March, Repair, Survivalism III), it will NOT heal that turn if it performs any action, even if it still has action points left. If the unit has used some action points, but still has some left, you CAN hit the heal button, but you won't heal until after the NEXT turn. (Note that its not actually a heal button, but rather a "fortify until healed" button)

Crus8r

Gah!!! Ninja'd!!!

Interesting. So I am hitting the "heal" button and it isn't even healing, because I already moved one step?

Sweet.
:mad:
 
If you give back cities you took from the AI when you sign the Peace Treaty, do you get any diplo bonus? I'm thinking of warring for the sake of stealing Great Works but then if the city is in a bad position not worth keeping, Razing would be the only solution, which would incur further diplo penalty.

Now regarding Great Works, if the AI didn't move them out before city capture and the holding building was destroyed, does the Great Work also disappear? I believe each building have a different survival rate but since National Wonders are apparently never captured, what happens to any Work inside the Hermitage and Oxford?

I've noticed the AI will pay top dollar to buy back cities you have conquered.

Although I have never tried it, you could probably keep reconquering it and keep reselling the same city.
 
Two little things about workers.

First, is there any way to tell who did my worker belong to initially?

Sarin, Sorry for any confusion.


The answer to that question is "No" if you are running the Vanilla version of BNW.


If you run this "Enhanced User Interface", it will give you the ability to identify workers, and add many other "Friendly" things that will augment your game.

http://forums.civfanatics.com/showthread.php?t=512263


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Hello. I'm having issues with keeping my mods. I can download the mod and it'll initially be in the game, however, once I load my game back, the mods are gone. What to do ? Thanks
 
Hello. I'm having issues with keeping my mods. I can download the mod and it'll initially be in the game, however, once I load my game back, the mods are gone. What to do ? Thanks

That is because you can't load the game straight from main menu. Go through the mods menu, single player, and load from there.
 
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