Quick Questions / Quick Answers

What is indonesia's general gameplan? What policies and victory conditions are the best?

Wide play, either by making your own cities with progress or taking them with authority, with a big military push around the classical era to take advantage of your unique swordsman. Your unique building also synergizes with wide. Based on your map layout you can continue to conquer everyone or coast on your early conquests and go for wide victories like diplomatic.

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Do puppet cities not get local happiness benefits such as the garrison +1 :c5happy: from authority's discipline? I move my unit in and out of the city and don't see a change in global happiness. This seems to be an antisynergy with authority, the tree that encourages you the most to make puppets than the other early trees, so is it by design or is something up with my game?
 
tips tricks on how to play Greece (I usually fight peacefully, but know it might not the best with Greece)

- pantheon
- social policies
- aggressiveness (in both settling and conquering)
- best suited victory type (non-dom)
 

How comes that france can be at war with austria, if i vassalized them? If they vassalized them while i was at war with them, it'd result in an instant peace treaty between austria and me.
You can declare war on a Civ that has a master and it doesn't automatically drag the master in. It's only the vassal who is forced to follow the master's politics.
 
I've very rarely had elephants but did in my most previous game.
What I noticed is that they are quite a bit more expensive but damn powerful, two elephants could tank early AI agression on emperor.
But also, there is no cap on elephants, as long as I don't have chivalry it looked like I can produce any amount.
Once chivalry is there I elephants were obsolete and if I didn't have enough horse tough luck no upgrade to knight.
Not sure what I really want to ask, but the luxury that is also a strategic resource feels a bit weird.
 
You can declare war on a Civ that has a master and it doesn't automatically drag the master in. It's only the vassal who is forced to follow the master's politics.

Well, no. You can't declare war on a vassal without declaring war on the master. Master and vassal have the same war/peace state. (And in fact, you just CAN'T declare war on a vassal, that's not a legal action. If you want to do so, you have to declare war on the master, and the vassal will join the war.)
 
How do you manage paper these days? You don't seem to get it from anything besides national and global wonders, and I didn't even see any bonuses in the statecraft tree.
 
Correction, just spending the great diplomat is enough to give parer; it doesn't need to be an embassy.

gdiplomat.PNG
 
Took me forever to figure it out. I knew it gave me paper but I didn't understand that I could build the envoys, use them and get the paper back. With enough paper, you could keep a constant diplomat spam going to a single city state, just like you might with missionaries and faith. A possible tactic for Austria to get the ally status and maintain it for 10 turns prior to marriage.
 
Well, no. You can't declare war on a vassal without declaring war on the master. Master and vassal have the same war/peace state. (And in fact, you just CAN'T declare war on a vassal, that's not a legal action. If you want to do so, you have to declare war on the master, and the vassal will join the war.)
Wait, you're right. But I definitely declared war on a vassal recently (it was a voluntary relationship, maybe that's what caused it?), so there's something wonky. Don't think I have a close save anymore though.
 
Spain, King, Communistas, Large, Standard Speed

Authority vs Progress?

https://imgur.com/PBR6HXm

Spain is a huge faith monster and with that I mean MONSTER and any wide is great.
Their conquistadors are VERY strong, if you have some struggles with wars, wait until Chivalry.
For progress you get a good boost settling with Conquistadors http://civ-5-cbp.wikia.com/wiki/Conquistador ... if there are and other continents ... with room available.
You can faith buy Missions (spanish ub version of castle) which makes fealty even better.

So I'd suggest authority or progress -> fealty, now I like warmongering so I'd go authority but there are probably progress players that know better.

Brazil capital is quite choked for any early game agression and the terrain towards honolulu depends on you.
If you go authority you really need to settle the natural wonder/choke to the south east asap otherwise you'll never get any units through that one tile choke point, and you probably want to do it as progress also.
A canal city to the north would also be helpful (I'm not 100% sure its possible looking at that image), that could assist with navy from capital and coastal cities to the south for a war against Brazil.
 
Took me forever to figure it out. I knew it gave me paper but I didn't understand that I could build the envoys, use them and get the paper back. With enough paper, you could keep a constant diplomat spam going to a single city state, just like you might with missionaries and faith. A possible tactic for Austria to get the ally status and maintain it for 10 turns prior to marriage.
Yep. Paper amount is how many diplomatic units you may have at the same time. A long ago, paper was abundant. This caused AI to spam diplo units, raising their influence into the thousands, and allowed for a one hit tactics (gather several diplo units, expend all them just the turn before a voting). Now you are forced to expend your diplomatic units fast, can only store a couple of them, and if they have to travel long distances, your influence capability is very low.
This is partly why Austria is so amazing, she can get lots of influence without expending diplomatic units.
 
Desert tiles with no features or ressources.. what is it good for? Seems Spirit of the Desert only buffs tiles with features and Petra gives 1g to a tile.. so it turns into nothing to 1g ?!?
 
Desert tiles with no features or ressources.. what is it good for? Seems Spirit of the Desert only buffs tiles with features and Petra gives 1g to a tile.. so it turns into nothing to 1g ?!?
Usually there's oil. Otherwise, you may place a Fort, for extra defense, or a GPTI if you are desperate for yields. Other than that, in deserts you can find flood plains, which is a very good early tile. And desert hills are just like any other hills. Actually, you don't need all your tiles to be profitable.
 
Desert tiles with no features or ressources.. what is it good for? Seems Spirit of the Desert only buffs tiles with features and Petra gives 1g to a tile.. so it turns into nothing to 1g ?!?
Not only oil (which appears pretty late), most Strategic Resources can appear in desert tiles too (excluding Horses, and I'm not sure about Coal and Uranium), and some Bonus Resources, such as Stone or Sheeps.

Also, remember that every tile with 1 :c5gold: will give you 1 more during Golden Ages.
 
thanks for the answers guys.. You expanded upon the question as I was referring to completely featureless desert tiles (even late game), but it's good to be covered :)
 
My capital is not getting any options for we love the king day. Is that a new change or has it been that way before?
 
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