SpankmyMetroid
Prince
- Joined
- Jun 22, 2016
- Messages
- 320
What is indonesia's general gameplan? What policies and victory conditions are the best?
Wide play, either by making your own cities with progress or taking them with authority, with a big military push around the classical era to take advantage of your unique swordsman. Your unique building also synergizes with wide. Based on your map layout you can continue to conquer everyone or coast on your early conquests and go for wide victories like diplomatic.
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Do puppet cities not get local happiness benefits such as the garrison +1
from authority's discipline? I move my unit in and out of the city and don't see a change in global happiness. This seems to be an antisynergy with authority, the tree that encourages you the most to make puppets than the other early trees, so is it by design or is something up with my game?
will give you 1 more during Golden Ages.