Y'all, I have a very critical question that needs an answer.
Why is it possible to build Chariot Archers without The Wheel?![]()
Y'all, I have a very critical question that needs an answer.
Why is it possible to build Chariot Archers without The Wheel?![]()
Do you mean the account for the computer or Steam?That was it, turns out it was trying to install on the account of the person i share the computer with instead of my own. Now it is also working, i cannot express my gratitude, you saved me from a dark future without VP, thank you very much
I don't think so, no. Gamespeed determines a lot of things, like technology costs, building costs, etc.Is there a way to change the gamespeed setting after starting a game? Maybe using IGE?
Hello,
I am not sure what has happened. I have been playing the most recent patch. I am in 1500 and still am unable to move land units across the water. Any idea why I cannot move across the water at this point? Thanks.
I don't think so, no. Gamespeed determines a lot of things, like technology costs, building costs, etc.
I never even thought about changing this element during a game, and I really don't think that's possible indeed.
I accidently started on a huge map with standard speed instead of epic. That's too little time for domination. But the starting location is interesting. So I want to change it for the turn 0 save.
Cool. How to do that?What you can do is save the map and use it for a new game with the settings you want. You aren't guaranted to obtain the same starting location, but maybe rerolling until you get what you want will do the trick.
I just randomly rolled Arabia. Never played these before. It seems to all be about creating historical events to get a bonus.
Checking the Civopedia, I understand how to create a Historical Event in all circumstances except one.
In the Civopedia it says, "Trade with a city state - Cultural diplomacy (policy)" When I search nothing comes for "Cultural diplomacy. "What is it? Where is it or has it been changed?
Also, I'm not used to going for Cultural victory. When is it best to use a Great Musicians cultural bomb? As soon as possible or later in the game when I generate more culture and tourism? If so, how late...?!
Isnt the number of religions possible supposed to be #of players/2+1 rounded up? When I play with 10 still only 5 are possible.
The "Trade with a City State" is related to the Statecraft Policy: Consulates.
For Great Musicians, you want them later in the game when you produce the most tourism. As for how late, it's generally when you're influential with all but one civ and the Great Musician will get you there with that last stubborn one.
Isnt the number of religions possible supposed to be #of players/2+1 rounded up? When I play with 10 still only 5 are possible.
Specifically, it's in Community Balance Patch/Balance Changes/Worlds/WorldSizes.sql:I thought it was tied to map sizes and there's a default number of players for each map size.
UPDATE Worlds
SET MaxActiveReligions = '3'
WHERE Type = 'WORLDSIZE_TINY' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE' AND Value= 1 );
UPDATE Worlds
SET MaxActiveReligions = '4'
WHERE Type = 'WORLDSIZE_SMALL' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE' AND Value= 1 );
UPDATE Worlds
SET MaxActiveReligions = '5'
WHERE Type = 'WORLDSIZE_STANDARD' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE' AND Value= 1 );
UPDATE Worlds
SET MaxActiveReligions = '6'
WHERE Type = 'WORLDSIZE_LARGE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE' AND Value= 1 );
UPDATE Worlds
SET MaxActiveReligions = '7'
WHERE Type = 'WORLDSIZE_HUGE' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE' AND Value= 1 );