You still can, but there is two things :Hey there! So I've come back to CPP after a long time, are we no longer able to gold-boost (purchase?) buildings after work has started on them?
Thanks!
You still can, but there is two things :
1) The EUI interface is not done correctly for this point. You have to un-queue the building, invest in it, and put in back in the queue.
2) You no longer can invest if it would overflow : you cannot invest in a building if more than half of the building is already done, and same thing with wonder if already 75% is already done.
What triggers the AI to war? I am playing my first game with VP as Rome, and I was close allies with Arabia for the whole game. Then in the Renaissance, he bullied a city state I was allied with and I got the "sorry about your city state" message. I said "You'll pay for this in time" so as not to take the influence hit with the city state and he declared on me immediately. Similarly, earlier in the game Alexander declared on me immediately when I wouldn't make a promise about settling. I am pretty sure this wouldn't happen in Vanilla - do the AIs just really really hate when a conversation doesn't go their way?
In either case, having a weak military could be part of the reason, if not all of it, once you get a red mark for bucking them diplomatically.
That said, it's very unusual for a civ to break a DoF because you didn't take their side in a dispute. Usually that would lead first to the end of the Do and then to war soon after (if they already had an attitude underneath the "friendship").
But if you want to take all the guesswork out of an explanation, play a few games with "transparent diplomacy" on. It tells you everything the AI thinks about you -- which often contradicts the "friendly/neutral/hostile/guarded" persona they show you on the surface.
Related question, regarding my Siam/France war. Is it possible to get France as my vassal as a result of this war, assuming my war score is high enough? Can I have Siam transfer the vassalage to me, or do I have to get Siam to liberate France and then do a separate peace deal with France? What if Siam capitulated to me, would I own both of them?
France would'nt capitulate to you in this case, but Siam can and you will get them both as Vassals.It worked for me in previous Ottoman game.
In either case, having a weak military could be part of the reason, if not all of it, once you get a red mark for bucking them diplomatically.
Okay, I went back into the game to check - I have the #2 military in the world, but Arabia is #1, so I guess from their perspective I am weaker! Not by much, though - I think they are around 244k, he is around 249k.
Okay, another question. I’m playing a new game as Shaka. I just had a war with Pacal, took Tikal and Chichen Itza and he gave me Uxmal in a peace deal. I didn’t really want Uxmal, but figured maybe I could sell it to Brazil or America, both of whom had other cities in the area. When I tried Brazil, it said “Deal value for them: Impossible!” But he would let me sell him Tikal for an exorbitant price. With America, on the other hand, I couldn’t even try — “Cities” was greeted out and the tooltip said, “You don’t have any tradeable cities.” Same thing when I tried selling it back to the Maya.
So a few questions:
1. Why could I sell Tikal to Brazil when I couldn’t even open the city trade screen for the others?
2. What does “Impossible!” mean in this context? Does it mean Pedro really, really doesn’t want Uxmal? I’m not sure why - it’s a perfectly serviceable city and it’s near his territory. He wouldn’t even let me give it to him for free. What gives?
I don't remember why the cities are grayed out, other than not having an embassy.
In this case "Impossible" is the default equivalent of "No." VP doesn't allow exploitation of city sales (like selling one of your cities that's about to fall, for instance). This restriction is pretty wide-ranging, to the point that sales are generally limited to the city's original civ, and occasionally to neighbors of the city in question. There are other, more rare exceptions -- resources? Wonders? -- and of course it's always worth testing the market, even if the answer is very likely to be "Impossible."
Playing still on 9-27, I have a question. Is there any event which can trigger a lot of tourism in ancient/classical era? I dont mean those standards of wonders or gp. In my current game around round 40 - 42 brazil got "something" and had 200(!) tourism and was influential with 5 of 7 other, I could just have been lucky, that Im the Aztecs and had more than 200 culture at that moment.
But hack, I have no idea what that could have been, not even his UA should have done it, even with stonehenge or do I miss sth?
Do city states have a max amount of things they can export to allies? Because in my current game, one of my allied city states has (city state luxury that I forgot the name of), Salt, Oil and Aluminum, and doesn't export the (8) aluminum to me. The aluminum tile is improved, and not pillaged.