Sorry, not sure what your asking. I know production does carrier over, if it's 100% carrier over I don't know.
How insta yields effect the unlimited turn projects that's honestly a good question.
Im not asking about one thing. There is as fare i know some gimmics in how it works, which also i dont fully understand, for example,
overflow should not exces 1 turn productiuon, but at the same time, if you did chop forest same turn, you wont lose it (at least i never experienced it)
Simple case:
Authority finisher Modern era ( let say 320 production per border popup, dont remember exacly, which era, etc etc, but those are valid numbers)
Public works cost 900 (let say, you build some, and era scalers)
You keep Cluture process untill you get three pop ups (So if you add all insta yields, Public works would be build, if you did it normally)
So the question is, are you losing something by doing that, is some production sent to the void?
If everytime im putting new building it had some 1-2 popups of production saved, i woulndt complain, but i was never actually able to figured out, if
by doing so, im shooting myselve on the knee or not.
My question is because usually late game, you want to do some catching up, and if i dont honestly know if i should worry or not.
When you switch to culture process, usually you see a lot of insta yields from border pop ups, since it also influence border growth.
What i was doing, sometimes, i tracked specific city and the turn it poped up i switched back to some building, and after turn i switched back
to process, but its not how the game should be played, and if you have many cities, its ultra annoying
So i figured, i will try to answer this question once and for all
