Quick Questions / Quick Answers

Hello everyone,
New to VP and Civ 5 in general, really enjoy my time so far.
Just got my first vassal but maybe i'm just dumb and blind but i can't manage to find the vassalage overview panel. Could anyone pinpoint it to me ? I can provide some screenshots if necessary.

Great day to everyone.

Edit : Ah, right i may need to add that i'm playing with EUI, if that can help !
 
Hello everyone,
New to VP and Civ 5 in general, really enjoy my time so far.
Just got my first vassal but maybe i'm just dumb and blind but i can't manage to find the vassalage overview panel. Could anyone pinpoint it to me ? I can provide some screenshots if necessary.

Great day to everyone.

Edit : Ah, right i may need to add that i'm playing with EUI, if that can help !
One of the icons on the toolbar on top of screen. Should look like a castle or fort icon for EUI
 
One of the icons on the toolbar on top of screen. Should look like a castle or fort icon for EUI
That's the first thing i checked, somehow i don't see it :( Maybe something is missing in my EUI files ?
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It seems like you're also missing the corporations and squads button.
Did you checked if you're using the full VP suite in the mod menu?
 
It seems like you're also missing the corporations and squads button.
Did you checked if you're using the full VP suite in the mod menu?
I went for the modpack way, so not base VP i fear. It may be missing some files.
After this game i'll try to go for base VP to check that, thanks
 
Did you make the modpack yourself? You probably missed the step about InGame.lua.
 
Where can I change the unit supply parameters for VP? Its really low compared to what I'm used to playing :(
 
Is there somwhere diplomatic demand/ask to not steal lands with citadels (im guessing possibly buying for America also)
There is "not to settle" but ai can ask us to not buy land near their borded, but i cant see such option for human. Am i missing something ?
 
Buying neutral land, I think there is no option, and it could be good to have.
But Citadel/America, it is an aggressive action anyway, they are already "breaking a promise" by doing so.
 
When I become the suzerain of a mercantile city state, it says that I don't get the monopoly bonus of there unique resource because I am importing it as opposed to owning it. Is this working as intended? If so, is there anyway to get the monopoly bonus of there unique resource, because, I assume that the resource just disappears if you conquer the city state.
 
I assume that the resource just disappears if you conquer the city state.
Statecraft has policy that allow you to count city state resources toward your own monopolies, which implies that witohout it, you cant have them count towards monopolies.
As i recall, you get all luxuries when you conquer the city, including the "exotic" ones, that are connected purely on city state, and are not visible on any city tile.
Im honestly dont remember, if there are unique luxury resources in mecantile city states, since i play with Unique City States for so long, i dont remember how valina look like :),
but, im pretty sure you get them after conquering the city state.
 
Statecraft has policy that allow you to count city state resources toward your own monopolies, which implies that witohout it, you cant have them count towards monopolies.
As i recall, you get all luxuries when you conquer the city, including the "exotic" ones, that are connected purely on city state, and are not visible on any city tile.
Im honestly dont remember, if there are unique luxury resources in mecantile city states, since i play with Unique City States for so long, i dont remember how valina look like :),
but, im pretty sure you get them after conquering the city state.
Ah that would seem to explain it. I seem to remember them counting in some of my older games. I forgot that statecraft had that ability. Thank you for your response.
 
Mercantile luxuries from city-state disappear on conquest in vanilla Civ. They no longer do in Vox Populi.
So... Statecraft, or conquest.
 
How does the Rome UA work? How do I conquer a city-state to get the benefits without taking the city normally?
 
You do conquer it normally. It then gives culture/science/food/etc. like it was your ally, in addition to being one of your cities.

It used to allows you to bully them into submission, but not anymore.
 
You do conquer it normally. It then gives culture/science/food/etc. like it was your ally, in addition to being one of your cities.

It used to allows you to bully them into submission, but not anymore.

Does other stuff (buildings, policies etc.) that provide yields for CS allies get boosted by conquered CS? For example chancery gives production for each CS ally, do I get this bonus for conquered CS?
 
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