Quitters

There's a "No quitter" group in steam which you must be vouched in.

Interesting idea, but your reinventing the wheel. Civplayers was invented 10 years ago when Civ3 Play the World was released for this very purpose and we have been doing this ever since. Dividing MP players into two steam chat rooms is not really a good thing, IMHO anyway.

CS
 
Interesting idea, but your reinventing the wheel. Civplayers was invented 10 years ago when Civ3 Play the World was released for this very purpose and we have been doing this ever since. Dividing MP players into two steam chat rooms is not really a good thing, IMHO anyway.

CS

I do not agree. I think it is a hazzle to constantly registrer for games on civleague before playing a game. I really dont care about a rank or anything like that either.

In addition, I don't like the rules on civleague. Always war and no alliances is not for me.

NQ is for players who just want to play a serious game without all the hazzle concerning registrating for the game. We allow with all kinds of diplomacy including military alliances, research agreements and even gold donations.

The balance of power is an integral part of NQ games. If you grow too powerful in NQ games, you can expect the other players to ally against you. This aspect of the game is very important, in my opinion.

I really don't see these important aspects of the game when playing civleague.

Anyways, IMHO, I guess there is room for both in the civcommunity...
 
I do not agree. I think it is a hazzle to constantly registrer for games on civleague before playing a game. I really dont care about a rank or anything like that either.

In addition, I don't like the rules on civleague. Always war and no alliances is not for me.

NQ is for players who just want to play a serious game without all the hazzle concerning registrating for the game. We allow with all kinds of diplomacy including military alliances, research agreements and even gold donations.

The balance of power is an integral part of NQ games. If you grow too powerful in NQ games, you can expect the other players to ally against you. This aspect of the game is very important, in my opinion.

I really don't see these important aspects of the game when playing civleague.

Anyways, IMHO, I guess there is room for both in the civcommunity...

Yes of course their is room for many communities, but in my opinion there is not room for 2 chat rooms, we are not that many MP players to be dividing ourselves that way.

And you seem to be a little misinformed about CivPlayers. You only have to register once, it takes all of 5min and requires only your steam name and steam ID and your email. After that you just log into the site to confirm or report games. A small price to enjoy competitive games with no quiters or cheaters.

Also we in no way tell players what settings to play in a game, that is up to the players. Yes Ctons/Always war FFAs are played, but there are no rules at all against playing a full diplomacy FFA, or any other style of game. All we require is that the players agree to all the setting before the game starts. Pretty easy if you ask me.

The real Rules on CP all come down to 3 key principles, no quitting, no cheating, and treat others as you want to be treated, with respect and fairness.

But you can read our rules for yourself they are their for all to read, you apparently have not read them or you would not think we tell players what game settings to play.

http://www.civplayers.com/index.php?section=smf&topic=9206.0

CS
 
not interested in playing 10 hour games vs prince lvl ais.

The purpose of the group is to not play against AIs. The level is irrelevant excepted forbarbs and cs strengh and also happiness start.
 
The purpose of the group is to not play against AIs. The level is irrelevant excepted forbarbs and cs strengh and also happiness start.

Well but they play at the power of prince lvl ais, and also pretty much same style.
I rather play with humans who are able to play like humans, with brain and charisma
 
Well but they play at the power of prince lvl ais, and also pretty much same style.
I rather play with humans who are able to play like humans, with brain and charisma

oh man oh man. Join a game with civleague or NQ players and you will surely see that no matter the dificulty setting for the AIs (that won't excist anyway) the game will be nothing like playing against the AI... and you will most surely get your but kicked for a while until you adapt to a game aginst all non-AI real competitive humans (and admittingly a bit civ fanatics humans)
 
There is still problem with disconnecting and rejoin the game and adding new player to your friend list should be available directly from the lobby. Quiters or two groups is not the problem of this game.
 
oh man oh man. Join a game with civleague or NQ players and you will surely see that no matter the dificulty setting for the AIs (that won't excist anyway) the game will be nothing like playing against the AI... and you will most surely get your but kicked for a while until you adapt to a game aginst all non-AI real competitive humans (and admittingly a bit civ fanatics humans)

Here are my experiences with NQ playas:

1. I hit the modern age when NQ was still in the renaissance. He was dug in with rough terrain bonuses for his rifles, it was slow and he finally got artillary. I had to go through Japan first (who had Great Wall) and that slowed me way down. It should be if the OPPONENT has dynamite GW becomes obsolete. I took a few NQ cities and got my spaceship up on turn 215 instead (quick setting.) Getting the atom bomb to nuke him delayed my science victory, but it was worth the wait.

2. The previous NQ game (had 2 NQ players in it) I didn't even have iron. My 5 Jags had nothing to upgrade to, no iron around, not even from a city state. NQ was sitting on the motherlode at his capital. I was Aztecs, and my capital became a monster city with the growth bonuses... his LS turned me into a OCC, my pikes had their limits. Still won, with being #1 in tech from huge size and saving my GSs for a leap. It was a good handicap, playing without iron. I was expecting to die from LS and trebs, didn't happen.

They were fun games (crushing opponents is fun)... I thought NQ meant "no quality" at first, as in they were labelled for being weak players to warn others (the scarlet letter of civ)... there must be some good NQ players out there...

:mischief: intended, not :mad: with this post :crazyeye:
 
Here are my experiences with NQ playas:

1. I hit the modern age when NQ was still in the renaissance. He was dug in with rough terrain bonuses for his rifles, it was slow and he finally got artillary. I had to go through Japan first (who had Great Wall) and that slowed me way down. It should be if the OPPONENT has dynamite GW becomes obsolete. I took a few NQ cities and got my spaceship up on turn 215 instead (quick setting.) Getting the atom bomb to nuke him delayed my science victory, but it was worth the wait.

2. The previous NQ game (had 2 NQ players in it) I didn't even have iron. My 5 Jags had nothing to upgrade to, no iron around, not even from a city state. NQ was sitting on the motherlode at his capital. I was Aztecs, and my capital became a monster city with the growth bonuses... his LS turned me into a OCC, my pikes had their limits. Still won, with being #1 in tech from huge size and saving my GSs for a leap. It was a good handicap, playing without iron. I was expecting to die from LS and trebs, didn't happen.

They were fun games (crushing opponents is fun)... I thought NQ meant "no quality" at first, as in they were labelled for being weak players to warn others (the scarlet letter of civ)... there must be some good NQ players out there...

:mischief: intended, not :mad: with this post :crazyeye:

No offense taken. The only rule in NQ is that people do not quit. Beginners are more than welcome to join as long as they follow the rules. That means of course that there are all levels of players in NQ. Some are very good and some are new to the game. To be honest if you look at the skill level you will find more "pro-civ gamers at civleague" But still there are many very good players indeed in NQ (some of those are of course memebrs of both groups). Simply dont judge the level of the players from a group after playing against ..3 was it? out of hundreds.
 
No offense taken. The only rule in NQ is that people do not quit. Beginners are more than welcome to join as long as they follow the rules. That means of course that there are all levels of players in NQ. Some are very good and some are new to the game. To be honest if you look at the skill level you will find more "pro-civ gamers at civleague" But still there are many very good players indeed in NQ (some of those are of course memebrs of both groups). Simply dont judge the level of the players from a group after playing against ..3 was it? out of hundreds.

Thanks, my strategy was to get some NQ players to reveal themselves so I could find out more, lol a trick just like how I play Civ. :)

I do really appreciate the NQ people for being good sports. I have not quit a game yet, the rare cases where I am lose FFA I play until the defeat screen pops up, because I want to learn from the replay.
 
Interesting idea, but your reinventing the wheel. Civplayers was invented 10 years ago when Civ3 Play the World was released for this very purpose and we have been doing this ever since. Dividing MP players into two steam chat rooms is not really a good thing, IMHO anyway.

CS

Well, i often play with Civplayers (some of them are also in NQ) and i don't really like the rules. I like to play civ, not Starcraft, meaning, no CS, no barb, no ruin (and i understand why) is not civ anymore (at least for me). I acknowledge civplayers are really good. Playing against Univ., Fred., Merl., Sug., Dj., is always challenging!
 
I like to play civ, not Starcraft, meaning, no CS, no barb, no ruin (and i understand why) is not civ anymore (at least for me).

Well, thats like a chessplayer asking for purple and green figures and some random despawning pawns.
Barbs and ruins add nothing at all to game experience, all they do is add randomness.
And all CS do is offering free workers, and slowing game down.
Why add stuff no1 needs?

Apart that u can set up games with ANY rules u want at league, only difference to other games is that quality of palyers will usually much higher and u keep track of games by reporting them (taking like 5 sec) - statistics aint bad ...

I thought NQ meant "no quality" at first, as in they were labelled for being weak players to warn others

and thats the problem, with majority of players being so low, games are totaly boring.
As said I rather get challenged by deity ai as by prince lvl humans.

Also FFA and anc starts arent end of story in civ, good duels or teamers are much more fun imo - FFA allways feel like singleplayer - but I want play multiplayer.
And later era starts offer WAY more gamedepth (thats like playing chess instead of checkers)
 
Here are my experiences with NQ playas:

1. I hit the modern age when NQ was still in the renaissance. He was dug in with rough terrain bonuses for his rifles, it was slow and he finally got artillary. I had to go through Japan first (who had Great Wall) and that slowed me way down. It should be if the OPPONENT has dynamite GW becomes obsolete. I took a few NQ cities and got my spaceship up on turn 215 instead (quick setting.) Getting the atom bomb to nuke him delayed my science victory, but it was worth the wait.

2. The previous NQ game (had 2 NQ players in it) I didn't even have iron. My 5 Jags had nothing to upgrade to, no iron around, not even from a city state. NQ was sitting on the motherlode at his capital. I was Aztecs, and my capital became a monster city with the growth bonuses... his LS turned me into a OCC, my pikes had their limits. Still won, with being #1 in tech from huge size and saving my GSs for a leap. It was a good handicap, playing without iron. I was expecting to die from LS and trebs, didn't happen.

They were fun games (crushing opponents is fun)... I thought NQ meant "no quality" at first, as in they were labelled for being weak players to warn others (the scarlet letter of civ)... there must be some good NQ players out there...

:mischief: intended, not :mad: with this post :crazyeye:

man I'm #1
I think I made it clear I tried a new thing and it did not work :)
Stop bragging around I'll get you next time with a proper play
you're really good at research but poor to mediocre at warfare so you still have room to improve :)

Beside, stop playing your own perfected technique with Moctezuma, play random for once and we'll how good you really are
 
Well, thats like a chessplayer asking for purple and green figures and some random despawning pawns.
Barbs and ruins add nothing at all to game experience, all they do is add randomness.
And all CS do is offering free workers, and slowing game down.
Why add stuff no1 needs?

Apart that u can set up games with ANY rules u want at league, only difference to other games is that quality of palyers will usually much higher and u keep track of games by reporting them (taking like 5 sec) - statistics aint bad ...



and thats the problem, with majority of players being so low, games are totaly boring.
As said I rather get challenged by deity ai as by prince lvl humans.

Also FFA and anc starts arent end of story in civ, good duels or teamers are much more fun imo - FFA allways feel like singleplayer - but I want play multiplayer.
And later era starts offer WAY more gamedepth (thats like playing chess instead of checkers)

Majority of NQ players are not low level. We have a spread yes, but that I think is a good thing. At least if you think that civcommunities should be for everyone not just for a few pro's. I think it s a good thing for a comunity to welcome beginners too (as faar as I know that is not uniqe for NQ, civplayers (civleague) also welcome all who play by the rules set up by the comunity. Basicly arguing about who got the best players, orthe level of members from my point of view is meaningless.

If an organization only got pro's it means that they have failed to attract new players, just managing to keep the ones. And that is a problem not a good thing.
 
man I'm #1
I think I made it clear I tried a new thing and it did not work :)
Stop bragging around I'll get you next time with a proper play
you're really good at research but poor to mediocre at warfare so you still have room to improve :)

Beside, stop playing your own perfected technique with Moctezuma, play random for once and we'll how good you really are

hehe excellent, I knew many of the people on MP had different handles than civfanatics. :crazyeye: As Sun Tsu said, get them to reveal themselves.:D I know you are stronger than u appeared that game.

Create an FFA with random civs, we shall play again! Invite some of your NQ friends and we will have a blast. I will assume you all just won't automatically team up on me to take revenge from my post, cuz I threw some sarcasm your way. :) While Monty's growth bonus is awesome (and I think OP if Civs are left alone) I have techniques for other civs as well.
 
I will assume you all just won't automatically team up on me to take revenge from my post, cuz I threw some sarcasm your way. :)

nah it's unlike us, or is it? :mischief:
but yeah... Challenge accepted :D

As you pointed out, the key is left alone... Moctezuma or Gandhi left alone are pretty annoying techwise.
 
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