Quot Capita: Majesty

I do like the idea of attaching the knightly orders to medieval "corporations" or to a world wonder that allows their production.
 
I will do both C13Garrison ;)

I'm thinking on the Knightly orders is that they will be 1. Christian specific, you will need to be Christian and have Christianity present to found, build etc anything related to them.

Also 2. They will be founded by European civilizations, that is a Christian European civilization will be the origin of any of the orders.

I'm also thinking about adding the Assassins, an Islamic organization for Middle Eastern Muslims civilizations, the Mameluks etc.

Religions orders will all be founded by Great Prophets as well(via building special buildings specific to culture and religion)
 
Sounds good. We'll have to think up something similar for each of the culture groups, whatever they are called.

The knightly flags won't be necessary then.
 
Hmnn, let's see. Knights, 'Sins, Crusades, oh my! or play right now without the goodies..... Hmnn. Tuff call-- NOT! I vote wait for the goodies.
 
The way I look at it, i'm in debt to you for being willing to invest so much work & creativity in this, so its entirely your call. I can be patient. : ]
 
Thanks so much guys for the kind words. The religious orders won't be the in the next version though, I need to figure out the corporation thing, how it works and the corresponding file that has the religion and corporation symbols, its been giving me trouble, the tga file won't recognize edits in Civ4, this is why the Mesoamerican religion symbol is different in the religion screen from where it is shown elsewhere.
 
Great to see this is still in the works,....I have been on abit of a a Civ hiatus. I will see about getting the current version, about the additions, always take your time, release when you like it, not the other way around. ;)
 
My dear players, question.

Realise mod very soon(like in a couple of days)

or wait another week for me to add Naacal(Tahiti, Rapa Nui/Easter Island civilization) with flavor units.

Up to you guys.

I think you should take your time with it. You can't rush a good thing.
 
Kingpin do you think you could come up with a flag for Naacal, something awesome and imaginative like you did with that Mayan flag?

Think Easter Island for inspiration. Up to you.

No problem.
I'll have six of them for you to choose from sometime in the next day or two. :king:

EDIT: Okay, done.
 

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Hey there SoG, I had a thought...

Part of the 'thrill' of the Dreadnought era is the consternation nations would display & a populace feel knowing they were behind in the dreadnought race, or their jubilation in knowing they were ahead. Would it be possible to have a notice pop-up, a "banner headline" perhaps, announcing when the first dreadnought was built or upgraded to, and then a new column added in the BUG scoreboard which listed the number of Dreadnoughts/Battlecruisers/Battleships a nation had?

I suppose ideally there should be some modest benefit to being the one that is "ahead", or some minor "bane" to the many that are behind, but I have no concept of how difficult such a thing might be.

Anyway! I know you're fully engaged in the ancient stuff, but I wanted to toss out an idea for you in case it found fertile soil.
 
It would be possible to easily do that with Python, though I'm really ignorant when it comes to that language :(

Right now you have a really rollercoaster industrial era unit wise, with three generations of heavy capital ships nearby in the tech tree and totally dependent partly on access to certain resources(Coal for Ironclads and other steam ships etc), sort of simulates the naval technology race from the steam era to WW1.

I did not know there was that level of anxiety with the Dreadnought race though. It makes sense considering the rapid changes navies were going threw in that time, competition fueled or otherwise.
 
Oh yes, especially in England there was almost an embarrassing level of anxiety, considering she was the world's pre-eminent naval power. In fact at the height of the scare, circa 1908-09, England had been mislead on Germany's building program, and feared she would actually lose the lead. That naval budget for that year lead to one of Churchill's famous quotes; the bill was passed with funding for 4 'contingent' dreadnaughts beyond the base four agreed upon, if the German building program proved out-

"The Navy wanted 6 ships. The economists wanted 4 ships. We compromised on 8" :D

They ended up building the 8 even though the German's weren't launching as many ships as they feared.

As for game bonuses, it would probably be best reflected by "unhappiness" (1 or 2?) for states that are behind, and happiness for the state that is ahead.
 
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