R.E.D. modpack

Gedemon, could we expect ethnic naval units in upcoming versions? I 'd prefer seeing Chinese and vikings fielding war junks and longships instead of mediterranean triremes.
 
Gedemon doesn't make the art. Watch the units subforum to see what may be coming soon to R.E.D. You can post your request in the unit request thread if you like, but there's a lot of unfulfilled requests, and I'm pretty sure I've seen that one before. :( [but yeah, that'd be cool]
 
Hey Gedemon,

I'm having a ton of trouble installing the new RED in BNW. I've tried everything from deleting the cache files to unsubscribing, but nothing works. Everytime I subscribe to red, I see that the RED .civ5mod file has been downloaded, but it never gets unpacked.

Is there any reason why it never gets unpacked into the RED folder as it once did before? I believe that if I could indeed unpack it, I could get it to work (I've tried manually downloading it through the CIVFAN forum and have also tried downloading it through the in-game MODS screen).

If anyone has any advice, please provide!
 
just one minut between your post here and your PM, you could have waited a bit, I can't answer this fast...
 
I forgot to copy/paste the answer here too, as it can be useful to anyone with the same problem, which is the reason why I prefer to have questions in threads, not in PM :)

Gedemon said:
7zip can unpack the files.

once done, you'll have to remove the .civ5mod file from the mod folder.
 
Hey Gedemon,

First I would like to thank you for the tremendous effort you've put into this mod, I'm a huge fan !

I was wondering if there is a plan to remodel the XCOM squad from BNW? Like for example, use a Delta Force squad or Seal Team 6 for America, GSG-9 for Germany?
 
X0001,
See a few posts back.
Gedemon doesn't make the art. Watch the units subforum to see what may be coming soon to R.E.D. You can post your request in the unit request thread if you like, but there's a lot of unfulfilled requests, and I'm pretty sure I've seen that one before. :( [but yeah, that'd be cool]
 
But I do have time to say 'thanks' for all your help, brutha. Keep dat swag on, ju hurd?
 
Hey Gedemon (don't worry, I wont PM you this time). :mischief:

The MOD is what I usually expect from RED... which is both good and bad.

The GOOD is that the units look REMARKABLE! I cannot tell you how much I love seeing uniquely dressed units marching to war with one another. It makes the game so much more enjoyable.

The BAD is that it's simply unplayable on my computer (Mac tower running Window's Bootcamp). Even after buying a new video card, the MOD causes a massive amount of crashing. I can't even access the LOAD GAME button without the game completely crashing to black, requiring me to restart. It also takes a massive amount of time to load, which isn't a big deal. I just wish I could play it for longer than 15 minute intervals.

So, unless you have any suggestions, I'm going to stop using RED due to the constant crashing. But if you have any advice on how to bypass and troubleshoot the crashing, I'll gladly return to this incredible MOD. Thanks again!
 
If someone with some free time could convert all the units textures to a smaller size, it may help. but it's not guaranteed...
 
Hmmm.... Doesn't RED come with another option for SINGLE UNIT GRAPHICS? Do you think that would solve the problem?
 
So, unless you have any suggestions, I'm going to stop using RED due to the constant crashing. But if you have any advice on how to bypass and troubleshoot the crashing, I'll gladly return to this incredible MOD. Thanks again!

Stop using Bootcamp...

I run the mod on Civ V for Mac on a Mac Pro for hours straight at a time...works great...(although it might be doing weird things with achievements in BNW, still trying to get that one straight...it might just be BNW).

Seriously, you can mod CIV V on OSX, you just can't use steamworks...which isn't really that much of a loss...the best mods are available for direct download...
 
Merlyn is probably right, but FWIW, Single Unit Graphics integrates with R.E.D., and someone already made R.E.D. Reduced File Size. Both could be used together, and it's possible they'd help some, but I wouldn't expect miracles.
 
Ok, so thanks to your help earlier, I made R.E.D. compatible with all those custom civs I use. Now is the time for another question - how do I assign ethnic unit models to those civs? Let's say I would like to apply French units for the Franks and German units for the Vandals. Can it be handled just by changing some civilization-specific art defines (or creating new art groups for those civs and assigning existing units to them) or does it take more than that?

I'm sorry if that might annoy you, but I'm still feeling like a child when handling code. :crazyeye:
 
To use the same units as another civ, just add the line below in 3-CivilizationArtStyle.sql (The example is to make Franks use the France set, and suppose your Franks civilization type is "CIVILIZATION_FRANKS"

Code:
UPDATE Civilizations SET ArtStyleSuffix = "_FRANCE" WHERE Type = 'CIVILIZATION_FRANKS';

If you want to make a complete new set, the code to add would be:

in 3-CivilizationArtStyle.sql
Spoiler :
Code:
UPDATE Civilizations SET ArtStyleSuffix = "_FRANKS" WHERE Type = 'CIVILIZATION_FRANKS';
INSERT INTO "ArtDefine_UnitInfos" ('Type','DamageStates','Formation')
	SELECT	REPLACE("Type", '_EURO', '_FRANKS'), "DamageStates", "Formation"
	FROM "ArtDefine_UnitInfos" WHERE Type LIKE '%_EURO';
INSERT INTO "ArtDefine_UnitInfoMemberInfos" ('UnitInfoType','UnitMemberInfoType','NumMembers')
	SELECT	REPLACE("UnitInfoType", '_EURO', '_FRANKS'), "UnitMemberInfoType", "NumMembers"
	FROM "ArtDefine_UnitInfoMemberInfos" WHERE UnitInfoType LIKE '%_EURO';

at the end of any of the 4-[CivilizationName].sql file (Adding a new file would be better for organization, but would require to add also the modactivated/updatedatabase action in the modinfo file, between the "3-" and "5-" files)

Spoiler :
Code:
INSERT INTO UnitGraphicConfiguration
		(	UC_CivSuffix,	UC_MemberSuffix,	UC_fxsxml,						UC_TemplateType,					UC_TemplateMemberType,								UC_NumMember,	UC_Formation,	UC_Scale	)
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ANTI_AIRCRAFT_GUN',	'ART_DEF_UNIT_MEMBER_ANTIAIRCRAFTGUN',				0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ANTI_TANK_GUN',		'ART_DEF_UNIT_MEMBER_ANTITANKGUN',					0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Archer_FRANKS.fxsxml',				'ART_DEF_UNIT_ARCHER',				'ART_DEF_UNIT_MEMBER_ARCHER',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ARTILLERY',			'ART_DEF_UNIT_MEMBER_ARTILLERY',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ATOMIC_BOMB',			'ART_DEF_UNIT_MEMBER_ATOMICBOMB',					0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Richelieu_Class.fxsxml',			'ART_DEF_UNIT_BATTLESHIP',			'ART_DEF_UNIT_MEMBER_BATTLESHIP',					0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',				'Amiot_350.fxsxml',				'ART_DEF_UNIT_BOMBER',				'ART_DEF_UNIT_MEMBER_BOMBER',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_CANNON',				'ART_DEF_UNIT_MEMBER_CANNON',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_CARAVEL',				'ART_DEF_UNIT_MEMBER_CARAVEL',						0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Joffre_Class.fxsxml',				'ART_DEF_UNIT_CARRIER',				'ART_DEF_UNIT_MEMBER_CARRIER',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_CATAPULT',			'ART_DEF_UNIT_MEMBER_CATAPULT',						0,				NULL,			0		UNION ALL

-- special case, use Lancer melee attack, not cavalry ranged...
SELECT	'FRANKS',		'FRANKS_CVL',			'frecu1.fxsxml',				'ART_DEF_UNIT_CAVALRY',				'ART_DEF_UNIT_MEMBER_LANCER',						0,				NULL,			0		UNION ALL

--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_CHARIOT_ARCHER',		'ART_DEF_UNIT_MEMBER_CHARIOTARCHER',				0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Longbowman_FRANKS.fxsxml',			'ART_DEF_UNIT_CROSSBOWMAN',			'ART_DEF_UNIT_MEMBER_CROSSBOWMAN',					0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Fantasque_Class.fxsxml',			'ART_DEF_UNIT_DESTROYER',			'ART_DEF_UNIT_MEMBER_DESTROYER',					0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Dewoitine_D.520.fxsxml',			'ART_DEF_UNIT_FIGHTER',				'ART_DEF_UNIT_MEMBER_FIGHTER',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_FRIGATE',				'ART_DEF_UNIT_MEMBER_FRIGATE',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GALLEY',				'ART_DEF_UNIT_MEMBER_GALLEY',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GUIDED_MISSILE',		'ART_DEF_UNIT_MEMBER_GUIDEDMISSILE',				0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'tiger_FRANKS.fxsxml',				'ART_DEF_UNIT_HELICOPTER_GUNSHIP',	'ART_DEF_UNIT_MEMBER_HELICOPTERGUNSHIP',			0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Horseman_FRANKS.fxsxml',			'ART_DEF_UNIT_HORSEMAN',			'ART_DEF_UNIT_MEMBER_HORSEMAN',						0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Infantry_FRANKS.fxsxml',			'ART_DEF_UNIT_INFANTRY',			'ART_DEF_UNIT_MEMBER_INFANTRY',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_IRONCLAD',			'ART_DEF_UNIT_MEMBER_IRONCLAD',						0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',				'Rafale.fxsxml',				'ART_DEF_UNIT_JET_FIGHTER',			'ART_DEF_UNIT_MEMBER_JETFIGHTER',					0,				NULL,			0		UNION ALL

SELECT	'FRANKS',		'FRANKS',			'french_knight.fxsxml',				'ART_DEF_UNIT_KNIGHT',				'ART_DEF_UNIT_MEMBER_KNIGHT',						1,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',		'Knight_FRANKS.fxsxml',				'ART_DEF_UNIT_KNIGHT',				'ART_DEF_UNIT_MEMBER_KNIGHT',						1,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V3',		'Knight_FRANKS_v2.fxsxml',			'ART_DEF_UNIT_KNIGHT',				'ART_DEF_UNIT_MEMBER_KNIGHT',						1,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'french_knight.fxsxml',				'ART_DEF_UNIT_KNIGHT',				'ART_DEF_UNIT_MEMBER_KNIGHT',						1,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',		'Knight_FRANKS.fxsxml',				'ART_DEF_UNIT_KNIGHT',				'ART_DEF_UNIT_MEMBER_KNIGHT',						1,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V3',		'Knight_FRANKS_v2.fxsxml',			'ART_DEF_UNIT_KNIGHT',				'ART_DEF_UNIT_MEMBER_KNIGHT',						2,				NULL,			0		UNION ALL

SELECT	'FRANKS',		'FRANKS',				'frelr1.fxsxml',				'ART_DEF_UNIT_LANCER',				'ART_DEF_UNIT_MEMBER_LANCER',						0,				NULL,			0		UNION ALL

SELECT	'FRANKS',		'FRANKS',			'frals_templar.fxsxml',				'ART_DEF_UNIT_LONGSWORDSMAN',		'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN',				1,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',	'Longswordsman_FRANKS.fxsxml',			'ART_DEF_UNIT_LONGSWORDSMAN',		'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN',				2,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V3',		'FRANKS_longsw2.fxsxml',			'ART_DEF_UNIT_LONGSWORDSMAN',		'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN',				3,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V4',		'FRANKS_longsw3.fxsxml',			'ART_DEF_UNIT_LONGSWORDSMAN',		'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN',				2,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'frals_templar.fxsxml',				'ART_DEF_UNIT_LONGSWORDSMAN',		'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN',				1,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',	'Longswordsman_FRANKS.fxsxml',			'ART_DEF_UNIT_LONGSWORDSMAN',		'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN',				2,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V3',		'FRANKS_longsw2.fxsxml',			'ART_DEF_UNIT_LONGSWORDSMAN',		'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN',				2,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V4',		'FRANKS_longsw3.fxsxml',			'ART_DEF_UNIT_LONGSWORDSMAN',		'ART_DEF_UNIT_MEMBER_LONGSWORDSMAN',				3,				NULL,			0		UNION ALL

--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MECH',				'ART_DEF_UNIT_MEMBER_MECH',							0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MECHANIZED_INFANTRY',	'ART_DEF_UNIT_MEMBER_MECHANIZEDINFANTRY',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MISSILE_CRUISER',		'ART_DEF_UNIT_MEMBER_MISSILECRUISER',				0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ROCKET_ARTILLERY',	'ART_DEF_UNIT_MEMBER_ROCKETARTILLERY',				0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'RolandFRANKS.fxsxml',				'ART_DEF_UNIT_MOBILE_SAM',			'ART_DEF_UNIT_MEMBER_MOBILESAM',					0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',				'Leclerc.fxsxml',				'ART_DEF_UNIT_MODERN_ARMOR',		'ART_DEF_UNIT_MEMBER_MODERNARMOR',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MUSKETMAN',			'ART_DEF_UNIT_MEMBER_MUSKETMAN',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_NUCLEAR_MISSILE',		'ART_DEF_UNIT_MEMBER_NUCLEARMISSILE',				0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_NUCLEAR_SUBMARINE',	'ART_DEF_UNIT_MEMBER_NUCLEARSUBMARINE',				0,				NULL,			0		UNION ALL

SELECT	'FRANKS',		'FRANKS',			'Paratrooper_FRANKS_MG.fxsxml',		'ART_DEF_UNIT_PARATROOPER',			'ART_DEF_UNIT_MEMBER_PARATROOPER',					4,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',		'Paratrooper_FRANKS.fxsxml',		'ART_DEF_UNIT_PARATROOPER',			'ART_DEF_UNIT_MEMBER_PARATROOPER',					2,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Paratrooper_FRANKS_MG.fxsxml',		'ART_DEF_UNIT_PARATROOPER',			'ART_DEF_UNIT_MEMBER_PARATROOPER',					4,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',		'Paratrooper_FRANKS.fxsxml',		'ART_DEF_UNIT_PARATROOPER',			'ART_DEF_UNIT_MEMBER_PARATROOPER',					2,				NULL,			0		UNION ALL

SELECT	'FRANKS',		'FRANKS',			'Pikeman_FRANKS.fxsxml',			'ART_DEF_UNIT_PIKEMAN',				'ART_DEF_UNIT_MEMBER_PIKEMAN',						0,				NULL,			0		UNION ALL

SELECT	'FRANKS',		'FRANKS',			'civ5_frerm.fxsxml',				'ART_DEF_UNIT_RIFLEMAN',			'ART_DEF_UNIT_MEMBER_RIFLEMAN',						3,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',		'civ5_frerm_2.fxsxml',				'ART_DEF_UNIT_RIFLEMAN',			'ART_DEF_UNIT_MEMBER_RIFLEMAN',						4,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V3',		'civ5_frerm2.fxsxml',				'ART_DEF_UNIT_RIFLEMAN',			'ART_DEF_UNIT_MEMBER_RIFLEMAN',						3,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'civ5_frerm.fxsxml',				'ART_DEF_UNIT_RIFLEMAN',			'ART_DEF_UNIT_MEMBER_RIFLEMAN',						3,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',		'civ5_frerm_2.fxsxml',				'ART_DEF_UNIT_RIFLEMAN',			'ART_DEF_UNIT_MEMBER_RIFLEMAN',						3,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V3',		'civ5_frerm2.fxsxml',				'ART_DEF_UNIT_RIFLEMAN',			'ART_DEF_UNIT_MEMBER_RIFLEMAN',						3,				NULL,			0		UNION ALL

--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_SCOUT',				'ART_DEF_UNIT_MEMBER_SCOUT',						0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Spearman_FRANKS.fxsxml',			'ART_DEF_UNIT_SPEARMAN',			'ART_DEF_UNIT_MEMBER_SPEARMAN',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_STEALTH_BOMBER',		'ART_DEF_UNIT_MEMBER_STEALTHBOMBER',				0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',		'Submarine_Le_Redoutable.fxsxml',		'ART_DEF_UNIT_SUBMARINE',			'ART_DEF_UNIT_MEMBER_SUBMARINE',					0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Swordsman_FRANKS.fxsxml',			'ART_DEF_UNIT_SWORDSMAN',			'ART_DEF_UNIT_MEMBER_SWORDSMAN',					0,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'Somua_S-35.fxsxml',				'ART_DEF_UNIT_TANK',				'ART_DEF_UNIT_MEMBER_TANK',							0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_TRANSPORT',			'ART_DEF_UNIT_MEMBER_TRANSPORT',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_TREBUCHET',			'ART_DEF_UNIT_MEMBER_TREBUCHET',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_TRIREME',				'ART_DEF_UNIT_MEMBER_TRIREME',						0,				NULL,			0		UNION ALL

SELECT	'FRANKS',		'FRANKS',			'FrankMilnaht.fxsxml',				'ART_DEF_UNIT__WARRIOR',			'ART_DEF_UNIT_MEMBER_WARRIOR',						5,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',		'FrankWarrior.fxsxml',				'ART_DEF_UNIT__WARRIOR',			'ART_DEF_UNIT_MEMBER_WARRIOR',						4,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS',			'FrankMilnaht.fxsxml',				'ART_DEF_UNIT__WARRIOR',			'ART_DEF_UNIT_MEMBER_WARRIOR',						4,				NULL,			0		UNION ALL
SELECT	'FRANKS',		'FRANKS_V2',		'FrankWarrior.fxsxml',				'ART_DEF_UNIT__WARRIOR',			'ART_DEF_UNIT_MEMBER_WARRIOR',						5,				NULL,			0		UNION ALL

--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_WORKBOAT',			'ART_DEF_UNIT_MEMBER_WORKBOAT',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ARTIST',				'ART_DEF_UNIT_MEMBER_GREATARTIST_EARLY_FLUTE',		0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ARTIST',				'ART_DEF_UNIT_MEMBER_GREATARTIST_EARLY_TAMBOURINE',	0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ARTIST',				'ART_DEF_UNIT_MEMBER_GREATARTIST_EARLY_BIGDRUMMER',	0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ARTIST',				'ART_DEF_UNIT_MEMBER_GREATARTIST_EARLY_BAGPIPER',	0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ARTIST',				'ART_DEF_UNIT_MEMBER_GREATARTIST_EARLY_DRUMMER',	0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ARTIST',				'ART_DEF_UNIT_MEMBER_GREATARTIST_EARLY_FLAGBEARER',	0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ENGINEER',			'ART_DEF_UNIT_MEMBER_GREATENGINEER_EARLY',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GENERAL',				'ART_DEF_UNIT_MEMBER_GREATGENERAL_EARLY',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MERCHANT',			'ART_DEF_UNIT_MEMBER_GREATMERCHANT_EARLY_LEADER',	0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MERCHANT',			'ART_DEF_UNIT_MEMBER_GREATMERCHANT_EARLY_CAMEL_V1',	0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MERCHANT',			'ART_DEF_UNIT_MEMBER_GREATMERCHANT_EARLY_CAMEL_V2',	0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_SCIENTIST',			'ART_DEF_UNIT_MEMBER_GREATSCIENTIST_EARLY',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT__WORKER',				'ART_DEF_UNIT_MEMBER_WORKER_EURO',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT__WORKER_LATE',		'ART_DEF_UNIT_MEMBER_WORKER_EURO_LATE',				0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT__SETTLER',			'ART_DEF_UNIT_MEMBER_EUROMALE45',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GALLEON',				'ART_DEF_UNIT_MEMBER_GALLEON',						0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_SS_BOOSTER',			'ART_DEF_UNIT_MEMBER_SS_BOOSTER',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_SS_CAPSULE',			'ART_DEF_UNIT_MEMBER_SS_CAPSULE',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_SS_ENGINE',			'ART_DEF_UNIT_MEMBER_SS_ENGINE',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_SS_STASIS_CHAMBER',	'ART_DEF_UNIT_MEMBER_SS_STASIS_CHAMBER',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ARTIST_LATE',			'ART_DEF_UNIT_MEMBER_GREATARTIST_LATE',				0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_ENGINEER_LATE',		'ART_DEF_UNIT_MEMBER_GREATENGINEER_LATE',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GENERAL_LATE',		'ART_DEF_UNIT_MEMBER_GREATGENERAL_LATE',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MERCHANT_LATE',		'ART_DEF_UNIT_MEMBER_GREATMERCHANT_LATE',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_SCIENTIST_LATE',		'ART_DEF_UNIT_MEMBER_GREATSCIENTIST_LATE',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_WORKBOAT_LATE',		'ART_DEF_UNIT_MEMBER_WORKBOAT_INDUSTRIAL',			0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_PRIVATEER',			'ART_DEF_UNIT_MEMBER_PRIVATEER',					0,				NULL,			0		UNION ALL
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GREAT_ADMIRAL',		'ART_DEF_UNIT_MEMBER_GREAT_ADMIRAL',				0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GREAT_ADMIRAL_LATE',	'ART_DEF_UNIT_MEMBER_GREAT_ADMIRAL_LATE',			0,				NULL,			0		UNION ALL	
SELECT	'FRANKS',		'FRANKS',		'Composite_Bowman_FRANKS.fxsxml',		'ART_DEF_UNIT_COMPOSITE_BOWMAN',	'ART_DEF_UNIT_MEMBER_COMPOSITE_BOWMAN',				0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MACHINEGUN',			'ART_DEF_UNIT_MEMBER_MACHINEGUN',					0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GALLEASS',			'ART_DEF_UNIT_MEMBER_GALLEASS',						0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GATLINGGUN',			'ART_DEF_UNIT_MEMBER_GATLINGGUN',					0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_GREAT_PROPHET',		'ART_DEF_UNIT_MEMBER_GREAT_PROPHET',				0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MISSIONARY',			'ART_DEF_UNIT_MEMBER_MISSIONARY',					0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_INQUISITOR',			'ART_DEF_UNIT_MEMBER_INQUISITOR',					0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_XP_PRIVATEER',		'ART_DEF_UNIT_MEMBER_XP_PRIVATEER',					0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_MARINE',				'ART_DEF_UNIT_MEMBER_MARINE',						0,				NULL,			0		UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_WW1_BOMBER',			'ART_DEF_UNIT_MEMBER_WW1_BOMBER',					0,				NULL,			0		UNION ALL	
SELECT	'FRANKS',		'FRANKS',			'Nieuport_17.fxsxml',				'ART_DEF_UNIT_WW1_FIGHTER',			'ART_DEF_UNIT_MEMBER_WW1_FIGHTER',					0,				NULL,			0		UNION ALL	
SELECT	'FRANKS',		'FRANKS',				'fregw1.fxsxml',				'ART_DEF_UNIT_WW1_INFANTRY',		'ART_DEF_UNIT_MEMBER_WW1_INFANTRY',					0,				NULL,			0		UNION ALL	
SELECT	'FRANKS',		'FRANKS',			'Renault_FT-17.fxsxml',				'ART_DEF_UNIT_WW1_TANK',			'ART_DEF_UNIT_MEMBER_WW1_TANK',						4,			'FourBigGuns',		0.11	UNION ALL	
--SELECT	'FRANKS',		'FRANKS',			'unit_model_name',				'ART_DEF_UNIT_WW2_INFANTRY',		'ART_DEF_UNIT_MEMBER_WW2_INFANTRY',					0,				NULL,			0		UNION ALL

SELECT	'END_OF_INSERT',		NULL,			NULL,							NULL,								NULL,											NULL,				NULL,			NULL;

3 possibilities:
  • remove the "--" at the beginning of a line and set the "unit_model_name" to an unit models (fxsxml file) in the UC_fxsxml column to replace an unit model (the one in UC_TemplateType column)
  • add "--" at the beginning of a line to use the default model.
  • just replace the model file in the UC_fxsxml column to change the ethnic model already used

The column description are in 0-CreateTable.sql

The .fsxml files are in the units folder and subfolder.

You can add new models, just remember to set those files VFS to true in the modinfo file.


Edit : and remember that the references must be set so that R.E.D. is loaded last.
 
Hi Gedemon,

Seems that RED Modpack (v27) is randomly making civilization crash while loading mods (I tried with it alone).

Sometimes it's working, sometimes not. I had to try 3 times before being able to load my game (and this can crash during loading too).

Here is the dump :
https://www.dropbox.com/s/c9ouzozounhh4zd/civilizationv_dx11_379995_crash_2013_8_11T19_10_21C0.mdmp

I'm using one other mod : http://civmodding.wordpress.com/ (communitas). But even without it, it can still crash.

I'm making tests right now, because the game is slower in solo than in multiplayer (same map size, 7 AI instead of 6 in my MP game). I don't know if it's linked to a mod (communitas or RED) or to the "simultaneous" option in MP. My rig should not create too much problem (3570k, SSD, 8go, 7850). I find it strange to have a ~10sec max duration in MP and more than a minute sometimes in solo.

Edit : I noticed the same problem without RED. I need to try with a new game and without Communitas. Strange fact : that's Harald Bluetooth turn which takes really a lot of time. There is a lot of water and sea on my map, I suspect him to over use his civilization ability, moving troops again and again throught water
 
Back
Top Bottom