Working on a revolution/colonies add-on to cultural diffusion, so next version is not "round the corner". I'd like to have some feedback on the convoy and AI troops transport too before going to next step.
Just got back into your fine mod after a break (read: I had played every variation I could think of) Gedemon and am having a blast with the new changes.
The convoys are a bit puzzling. I am playing France, and Germany declared war early because I attacked Spain (the idea being to get an airbase so I could steal my air force to North Africa just before the Fall of France....not sure if I lose them anyway, and that was before I realized you've increased the rebase range to three time normal range, but I digress). I doubt attacking Spain changed anything, but I mention it just in case.
I began getting convoys that moved themselves and seemed to work as planned (though I didn't check the matereil/personnel count). I made an effort to be near them with my navy, but it seemed German and Italian navies did not attack the convoys directly, though they both had the chance.
One convoy was suppose to deliver Curtis Hawk fighters but didn't seem to do so and wasn't sunk. It may have been one of the non-directed convoys, about which more here:
The thing I found most odd was that I started getting quite a few convoys from North Africa which didn't move themselves. I tried docking them in Tangiers or Barcelona (which I had captured but were in rebellion) and nothing happened. When I docked one in Marseilles (which seemed to be destination that was announced for convoys but which none moved to on their own), nothing happened. The next turn, I looked for menu options for 'other actions' but all I saw was that disbanding would net me $80, which isn't too shabby, but I'd prefer two fighters, or some industrial materiel, if that's what the convoy was supposed to have delivered.
Great work...