Turn 0 1650 AD
Well, we have all the lambs and I dont see a prohibition against Communism so well make the switch. The quickest way to end this will be to steamroll Mao but our people arent going to let us keep this war going. We draw six turns of anarchy.
IBT:
One notable Chinese attack resulted in the loss of Maos cavalry army. Moron.
Turn 1 1655 AD
The war weariness is gone. But then again, so is any productivity.
It would seem Maos forces are in tatters but over the next 6 turns well play it safe.
We bomb Beijing silly killing off 7 population but the defending units remain relatively in tact.
An elite cavalry wins creates another GL. I rename the unit Dean after my cousin that was in the US Cavalry. Hes a real horse nut that spent most of his service riding in funerals. The tank army is named 5th Tank division.
We loosen up the defensive lines a bit to reposition a few infantry. Now its time to stave off the starvation.
IBT: Mao seems hell-bent on getting his cavalry killed but does manage to wound a defending infantry and then pick off the tank it was defending, our only loss during this IBT.
Ironclads pummel our shores with the force of a mighty fart. JB is left shaking on the floor, apoplectic, and tucked in a fetal position. I cant wait to build some destroyers.
Turn 2 1660 AD
Beijings population has dropped by two so Maos been recruiting.
We pick off the cavalry and a rifle doing a little leader farming.
Bomb Beijing silly and it falls w/o any units lost. Elite cavalry scores us another GL and we form another tank army. Move in a settler, abandon, resettle.
Killed a musket and unhooked a coal and a spice in the west.
IBT:
An infantry and cavalry are lost while Mao provides us many targets of opportunity.
Turn 3 1665 AD
Lost an elite cavalry trying to leader farm in the west. We take Gordium.
Elite attacks in the east score us another GL. Will have to wait for more tanks to fill the army.
Bomb Ulaanbalamajama and bring armies up to clobber next turn. Several of our armies are healing.
IBT:
Captured attracts many cavalry attacks that kill a defending infantry. More Chinese cavalry and infantry units come up for elimination.
Turn 4 1670 AD
Picked off units, bombed, captured, abandoned and resettled on Ulaanbaatar.
IBT:
Mao brings up more troops for elimination. No losses. I get the distinct feeling that each turn the AI is skimming a minimum of units from all remaining cities to mount these feeble attacks.
Turn 5 1675 AD
Picked off units, bombed, captured, abandoned and resettled on Nanking.
IBT:
Many cavalry and infantry attacks result in the loss of an infantry.
A warship and transport appears near our island.
We are now Commie.
Turn 6 1680 AD
Picking off troops we get another GL
Positioning for an attack on Kaifeng.
Radio in 10.
IBT:
We lose an infantry that was pillaging furs and shore bombardment disconnects our only wine.
Turn 7 1685 AD
We loose some WLTK cities thanks to the disconnected wine.
Whip an infantry out of Captured.
Captured Satsuma.
The battle of Kaifeng generates a GL. We now have two empty armies awaiting tanks.
Were out of settlers for the moment so well keep Kaifeng.
We end the turn using the whip liberally.
IBT:
Lost a few infantry guarding a stack of 8 arty. The PRNG is favoring the Chinese cavalry and infantry.
China finally lands a lone cavalry on our island.
Turn 8 1690 AD
Recaptured our arty.
Kill off the cavalry w/ an elite. No GL.
Filled two tank armies w/ our freshly whipped tanks.
Moving mounted troops out of the west to cut off Asia Minor (silks & oil), the southern most territory owned by China that reminds me of Italy.
IBT:
Choyr takes exception to its recent treatment and riots.
Turn 9 1695 AD
4th, 5th, 7th and 8th Tank Divisions take Chengdu after brutal bombardment brings it to size 5.
Pillage Mao's oil. More liberal use of the whip.
Make peace w/ Mao for 1480g.
IBT:
Mao demands that we leave. We refuse. It's go time again! Yes, this was evil.
Turn 10 1700 AD
Pick off more of those units that keep trying to snake deep into our territory.
Found a few cities to fill in the gaps that the Chinese keep trying to exploit. I was temped to keep this valley of death open but sooner or later it will bite me.
Bomb and blitz Taejon taking it w/ a remaining population of 2. We keep it.
Notes:
There are 6 tank armies and two settlers with movement. We have 8 tank divisions.
Kaifengs still in resistance. Once it calms down I would whip a tank.
We have a number of destroyers that have driven off or sank the ironclads in our NW.
China has a few battleships, destroyers and transports roaming about.