You Guys decided all for yourselves without asking me
I was actually thinking about Reducing Unit Costs Further in Addition to AP , But I will leave it to the Team to Decide
No huts Please. We don't want luck here.
I want more Unit Support (50 Per Civ, 6,10,12 for Towns, Cities,Metros) The Logic Behind this is that with Cheap Production and no Corruption, we will have a Helluva lot of Units to Support and we dont want an Empire Collapsing because of That.
Embassies at start looks Good.
I would Request 2 Spearmen along with the Settlers and Workers
Reducing Citizen Requirement for Food Sounds good, Our Towns will grow Quickly for Instant Carnage. But no need to Make Settlers cost 1 Pop (We dont have much land to settle anyways)
Please, We do not want any Jungle on the Map.
Wide Open Creates Strategic Headaches, So I want that
Do not Speed Road Travel, Do not allow MGLs and SGLs, and allow SoZ (small Wonder) to build a Leader every 20 turns.
I would Like Berserks for each Civ, for added Game Balance
Lastly, I want the Mighty Persians
And to Team 2, I have already Understood what your plan is from the Choice of civs
