This came fromc a series of tries which i can name( to prove my last post)
1) the idea of nations battleing over the only resourced area on a scarcely resouced map.
2)My first Map; a cross with starting pos. on all arms.
3)test the first Map, too easy.
4)Addition of barbarians to map 1
5)barbarians kept overrunning cities every time. we neeeded fair warning or more time to build up.
6)The idea for this map comes together and i build it as the direct descendant of my original, their founded on very similar ideas.
7)during the test it is proven that expansionist civs will dominate early on. (i'm playing german, the English steal a goody hut from me)
8) the top starting position is proven to suck as soon as we land on the main continent. the main resource there is oil, which i cannot see.
9)i slip past the northern desert penninsula into more fertile ground. i always land ground troops first, my colonization is far ahead of the AI's because i stored up settlers.
10)Eventually oil starts to matter and having also gotten large supplies of other resources. i build huge armies of panzers. enough of the world is conqured eventually to give me a win.