Ramesses II strategy

MusX

Prince
Joined
Apr 17, 2006
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Yesterday found a really nice combo for Ramesses II. Would like to know your opinion if it could be usefully on Monarch and above. I'm not a Monarch master, sometimes I defeat on it.
Anyway...
The combo is based on Egyptians unique building and both industrious and spiritual trait.

UB is very very fast, give you possibility to use 2 priest.

Industrious is very usefully to build following wonder:
- Angkor Wat, +1 hammer priests
- pyramid, representation, +3 beakers priest

the rest not necessary but usefully:
- Stonehenge, earlier great prophet and monuments everywhere
- Sistine chapel, +2 culture per spec
- mausoleum, some way to use all those great prophets you will born
- taj mahal, a longer golden age than usual cause of the thing one above

Spiritual is very usefully to:
- faster building shrines, more priests
- switching civics: slavery/caste system if you would like to born a scientist/merchant/artist for golden age, edu or something; also immediate switching pacifism and biurocracy (faster wonder builds) is usefully.

In my last game (prince) I was able to get theology from great priest, philosophy by "hands" and from the second great priest divine right.
The three latest religion was mine, I have a great base for great prophets born, I generally do not need cottage, one city enough. Most of cities use monks:
priest.png


Strategy quite usefully for cultural victory I think, but with 2-3 holy cities you are able to play many different ways. It's a bit peaceful strategy, does this peaceful playing could be good enoguh for monarch?
 
The downside of this strategy is that, as spiritual, you don't start with Mysticism. If you have one or two religion-heavy civs in the game (either India, Korea, Byzantines, Mali etc.) you will be forced into adopting another civ's religion until the time you can get your own. There are also other civs that like to build religious wonders and you might get beaten to them as well.
 
there is no problem with adopting other religion, you can still spread your own and take money from them :)
 
My general strategy with Ramesses is to capture all his worthwhile cities and then vassalize him.
 
You might as well play any civ. Build stone henge and oracle. Grab codes of law from oracle and switch to caste syste. Then beeline taoism and divine right. If you play the indians they are great for early wars as the UU is very efficient chopper.
 
Even easier strategy with him. Run 2 priests get a great prohet bulb theology use the indu trait to build appostlic palace fast. And you won the game :D faster and easier stategy :p.

As for your strategy it would work with peaceful neighbours but if they are more agressive you might want to get horses early and fight back with your UU or your holy citys might soon be caputred by shakas armys :p
 
I've tried this strategy, and wasn't terribly impressed by it. The main problem is, by running Obelisk-Angkor Wat priests, with pacificism I assume, you're generating a whole bunch of great prophets, but no other great people. I'd much rather have great scientists or great engineers. And running two priests takes a whole lot of food, for not a lot of return. For example, two mines would give a lot more production.

I do think that using the obelisk to generate one extremely early great prophet and settling him is a good strategy though.
 
I've tried this strategy, and wasn't terribly impressed by it. The main problem is, by running Obelisk-Angkor Wat priests, with pacificism I assume, you're generating a whole bunch of great prophets, but no other great people. I'd much rather have great scientists or great engineers. And running two priests takes a whole lot of food, for not a lot of return. For example, two mines would give a lot more production.

I do think that using the obelisk to generate one extremely early great prophet and settling him is a good strategy though.

Agreed, its going to be hard to use those GPs unless you founded a lot of religions, which you aren't going to do on harder levels... let the AI found them, and build the shrines, then take them.
Spend your time creating GSs...
 
It sounds a bit like WE/SSE a la obsolete. But then I would probably skip most artist wonders and rather go for GLib. The war chariot helps the wonderwhoring a lot because you can nicely keep barbarians in check;-)
 
The point of the UB is you unlock the great people so much earlier! Its not the fact that you want GS.

Adding many GP to a cit give you a great production powerhouse. The alternative is a great holy city shrine that can give +10-30 gold a turn.

In any case when i play Egyptians I always end up rushing my neighbours so this strategy would fail for me. ;)
 
In any case when i play Egyptians I always end up rushing my neighbours so this strategy would fail for me.
Use priests and prophets to prop up a warmonger economy.
 
I think you can use this to create a super gold city (with shrine(s) plus (settled) great prophets) from your (original) capital. This can be used to fund aggressive expansion and cottage-building at 100% science. Move capital to super science city later on.
 
Here what I would do.


Fractal, epic, emperor. Rammy.

2100bc

Spoiler :


Teched out myst then teched towards AH. Built SH. As city reached 5 I switch 2 citizens to priests. Teched towards Priesthood. Built oracle.

I built worker/Stone heange/warrior/settler

I now have 2 cities. One holy shrine. A great priest and its only 2100bc. I will send the missionary to HRE capital and build shrine.

i guess this map with this start will be a walkover if you chose to go WC route.
 

Attachments

vanatteveldt said:
screenshots or it didn't happen!

He means that
Spoiler :
He has a prophet ready to build the shrine, not that he has the shrine, and another prophet already.
I assume that's your sticking point, it was certainly mine until i opened the save and then re-read the post a few times.
 
I've tried this strategy, and wasn't terribly impressed by it. The main problem is, by running Obelisk-Angkor Wat priests, with pacificism I assume, you're generating a whole bunch of great prophets, but no other great people. I'd much rather have great scientists or great engineers. And running two priests takes a whole lot of food, for not a lot of return. For example, two mines would give a lot more production.

I do think that using the obelisk to generate one extremely early great prophet and settling him is a good strategy though.

GP + HE = the superior
 
Spoiler :
Yeah I used the great Priest for the holy shrine. Perhaps its was not built on save. I could easily bulb theology with a second GP.

I was a bit slow on expanding in the save so this might be an issue later on. Converting to conf to keep HRE happy will be key. Teching toward BW too.

It was merely an example of what you could do to take home the advantage of the UB and UU. Nice thing about SH and Oracle is they give GP toward priests.
 
You might as well play any civ. Build stone henge and oracle. Grab codes of law from oracle and switch to caste syste. Then beeline taoism and divine right. If you play the indians they are great for early wars as the UU is very efficient chopper.
but only Egyptians can use priest such early :>
 
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