But I don't see reloading to get a better result as any different than cheating ;P
I mean, you could also use a scout to scout in one direction, dislike the result, so you reload and have him walk in the other direction!
I know why I did it many times in games I played. Because in previous Civ's, the AI cheated, and it was the only way to rebalance the game.
For example, in CIV 4, if you watch the worldbuilder turn by turn, the enemy's scouts/warriors would beeline for goodie huts, even though they were supposedly hidden in the fog of war. That is not fair, and is cheating.
Another example of reloading would be the classic spearman vs tank battle. No, not every superior unit should beat the previous generation of unit everytime, but a tank should never lose to a spearman. Ever. This example is not pure cheating (as its based on odds), but was a game imbalancer/detriment to realism.
Another example of reloading would be that barbarians would completely ignore your enemies and beeline streams of barbs straight at your most undefended cities (even though they should have no idea which ones are undefended at that moment). That is cheating, and needs intervention to rebalance.
When things like the above happen, I reload and don't feel the least bit bad about it. You don't have to agree with me (although I bet alot more people do it than will willingly admit), but why prevent me from doing it?
What I do in the comfort of my own home, with my own well earned cashed doesn't impact your life in any way. To each their own. In my mind, I'm ok with AI's being programmed well and perhaps receiving physical benefits in higher difficulty levels (like handicap's in golf). What I'm not ok with is blatant cheating because the AI isn't good enough. I like to rebalance it occasionaly. That is me, not you. Leave me alone..... lol...