I'm playing a Ljosalfar game now (still with patch G) testing out the ranged attack mechanics as much as possible. My main army is entirely archers
I'm getting 1% damage per attack, on city defending axemen.. not really that great.
Gilden Silveric is awesome because I got him archery III. He can do about 30-40% damage per strike, to those entrenched axemen. But to be honest, that's still not very good, because if I'd given him Combat promotions instead, he could be killing one every turn. Likewise, if my drill archers were city attack axemen, they'd probably do much better here.
It does feel overall too weak. I think factoring in all the strength bonuses for the defenders, is just too much. The previously damage estimates by vehem, were nice sounding until I learned that there's all the defence bonuses taken into account. It's so easy to get far, far beyond your normal strength, and be almost invincible to these attacks.
When I think of how easy strength 10 is to achieve, through promotions, and terrain defence bonuses, 3% seems too little.
The dextrous trait increasing ranged attack power would really be a good idea. I'd love that. It would be nice if it could also ignore the enemy's forest defences.
Kithra Kyriel can't learn the Archery promotions, presumably due to being unitcombat Mounted, rather than Archery. He's still an archer though, I reckon he should be able to. I'm guessing this issue affects all horse archers in general
Archery II and III give a bonus to ranged strength, as well as damage cap, which is an unexpected and pleasant surprise, but the drill promo requirements put them squarely out of reach most of the time. Very few archers will ever get beyond the 10 natural xp from the Archery range, due to being near incapable of attacking. 10xp allows level 4, which allows Drill I and II, and Archery I. No ranged strength bonus within reach.
Vehem did say it's better to go with the Archery promos first, over Combat, but I think I disagree now. for that 10 natural xp, an archer can get combat III instead, which will at least give a 30% bonus to the ranged attack power, versus the 0% that spending it down the archery line will get you on 10xp. Perhaps Archery I needs to give a ranged strength bonus as well ?