As the title says: ranged units should attack back when they are getting shot by other ranged units, and do so even when it is not their turn.
Mostly for balance reasons. In melee fight usually both sides take hit, but in ranged combat very often those who fire first can kill the enemy. (making this possible would also eliminate some nasty tactic, exploit against the ai)
This retaliation would also speed up naval combat, making it better and more balanced.
What do you think?
Mostly for balance reasons. In melee fight usually both sides take hit, but in ranged combat very often those who fire first can kill the enemy. (making this possible would also eliminate some nasty tactic, exploit against the ai)
This retaliation would also speed up naval combat, making it better and more balanced.
What do you think?