1380AD (1):
I try to familiarize myself to the game and what various units should be doing, but it is nearly Greek to me. Some units look like they are meant to cover others and some look to be on their way to a town or the front. I am especially unsure of what the best thing to do with hidden units.
They may be on their way to some spot or they could be intended to serve as detectors where they have just arrived, not sure. If it was a std C3C game or any variant, I would have good idea. In CCM, I am not positive as some units I just do not recall using in my limited play of the mod.
Got the usual ship bombardments, mostly ineffective. Henry did not try to boot ours out, so I will move to a safe spot to cross.
I think the workers are the ones that are the most unclear as what I should be using them for right now. Two gangs off of Da Nang and one I hope was moving towards Ulsan clearing as it goes.
Kyoto wants to riot. I decide not to switch the Windmill, rush it and make a science. Will get a happy build started next.
I find a small stack of workers near Karachi I do not know if they were retreating back to our lands to work or if they were to make a road on the spot. I would guess not to make a road there as it is next to a volcano and is not needed for movement.
I proceeded to not comprehend the best play for Karachi, namely I moved a big stack thinking no one could hit the town this turn. I then realized I had some units that could attack, duh. Anyway 3 knights retreat, 1 dies and then 3 win and we take it for 2361 gold. (3-1-3)
I culture bomb Karachi. It has granary, market, castle, BC, HC, Mandir and Windmill. Size 1.
EK (Eastern Knight) kills LB next to Lahore, which is the last town I think. (4-1)
we still have the wines deal with Spain? Is it just to ensure no DOW right now so are flank is not exposed.
1390AD (2):
Karachi can build supply center for Gems.
Treb retreats from rArqebusier. eEK retreats from one. EK retreats. eEK kills one. eWE retreats from one.
eEK kills the second rArqebuier. eWE kills the LB (3-0-3). Captured Lahore for 7241 gold and a slave.
India is gone.
Lahore had granary (not checking to see which structures are from wonders like the Buddhist Community), market, walls, BC, HC, Mandir, MoM. Size 1. Start Nat symbol.
Rush the the Nat Sym in both captured towns for about 140 gold total.
Forgot to mention Bien Hoa created last turn. I rush its Nat Sym for 36 gold.
I see a Yogi is red, so that usually means it has captured a supply train! It probably is not the unit for that job as they have to go back to the capitol to cash it iirc.
Now what to do about Carthage? Brahmin tried one of the African Pikes near Karachi and retreats. The Yogi with the Supplies kills Henry's chariot and is red lined. (4-0). [8-1]
1400AD (3):
Carthage ends our deal.
Volcano near Karachi erupts.
1410AD (4):
Start on Physics in 11. None of the big cities can start on a pre as they would finish uni in 5 to 7 turns. Angkok will go ahead and buillt a uni for the beakers now. It has a bank that it can use for a pre later of 160. Osaka will hold off as it only has the uni for a pre. Will start it in about 5 turns.
next player see if I remembered please. It will be very close to the end of the set.
Aztecs have been met and I made an embassy. The capitol is starving at size 12 and building a Windmill. It has tons of structures. I pop in embassy with all that we did not have them with already. Montie wants two lux and Theo for dyes.
I call him back up after checking on the techs. Dutch already know Theo and all on our land do, so I make this deal:
Theo for Dyes. Then I sell a lux (silks?) for 5gpt and 50 gold. The money is not important, but I wanted to try to get Montie to not break our Dyes deal.
I send the boat to the north east to contact Persia as we can get there without any risk of being in Aztec waters.
No need to give them a reason to boot us.
DOW Carthage. I did not try for leave or declare as I did not want to have them leave. Start off on the wrong foot as the Brahmin dies on a 2hp pike. Yogi kills it (1-1).
Yogi kills a fortified pike in Rusicade and gets a monk (2-1). So unfortified and damage no go, fortified fine.
Knight kills pike and captures Rusicade for 8 gold (3-1).
eEK drops pike to 1hp and then lost 5 straight rounds, not even a retreat (3-2).
eEK kills it (4-2). Our land is cleared now and no towns in the middle. We have the borders all the way across to both coast delineated by Canada.
Now I am not sure, send in the attack on the Carthage units near Leptis or let them attack my stack?? I am guessing the odds are they will not attack the stack and will go around for the town of Karachi. Then I have to fight them on the moutains. I decide I cannot afford to risk attacking right now.
I only have one defender and not enough units. If I get on their land, they will grind the stack down.
IBT:
3 attack the stack and die (3-0) [11-1]