RB23 - Alex the Decentral....

ThERat said:
came home too late and don't want to rush the turnset, will play tomorrow...maybe someone can come up with a dotmap

I meant to last night, but also go home a bit late from work...tonight will probably be the same story :(

Darrell
 
save

open and save is turn 31...will play 19 turns then
research set to archery to be safe
met Caesar and Bismarck, huys this will be a brutal match
got us a warrior and went for rax until we got archery and capital grew to 3, then switched to settler
an additional forest grew next to Athens, we can chop for settler in future

we get masonry in 5, settler is done in 4, but we got only 1 warrior for escort
suggest to finish settler and then produce a few archers
 
Some interesting turns. This is one of those very rare Emperor games where you have some space to expand. Unfortunately the fact that the AIs are so far away mean we will have some issues with Barbarians. I actually built nothing but Archers this turn.

The first thing I did was the dotmap. I wanted to settle aggressively towards Vickie, here it is:

dotmapni2.jpg


So, I move the Warrior to stake out pink dot and when the Settler finishes I move him that away. Unfortunately I see this:

civ4screenshot0016jd6.jpg


BTW, I timed the Worker to hit the Stone when Masonry finished, we still have a few turns to go on that Farm if we want to go back to it. Anyway, I put the Warrior in the forrested hill and move the Settler around him. The Archer attacks but thankfully the Warrior wins (odds were very good):

thankswl4.jpg


I found Sparta next turn on pink dot, which unfortunately is already unhealthy due to the damn flood plains. I was not sure they would count if the borders hadn't popped, but they do. After Masonry came in I went for Bronze Working, and was very happy to see Copper inside Sparta's fat cross, although not the tile I would have chosen:

civ4screenshot0023vo6.jpg


Research path was set to Mysticism as we'll need an Obelisk, and after that I think we should go for The Wheel. I think when the current Archer finishes we should spam some Settlers and get the Gold (all three!). We'll need a steady diet of Archers and Axeman though, we can't afford to neglect our military here.

Darrell
 
Looks good. I think we should settle 3 next instead of 2. The corn supports both golds and we have marble in that city also.

Research path was set to Mysticism as we'll need an Obelisk, and after that I think we should go for The Wheel.

If stonehenge isnt built by the time we get wheel, we should connect the stone and build it.
 
Qwack said:
If stonehenge isnt built by the time we get wheel, we should connect the stone and build it.

Yeah, I think we have a great shot at Stonehenge and the GPPs. I do think we need to chop an Obelisk, as I'm not sure we can wait for Stonehenge to get the Copper connected. I guess it depends on how many turns it will take with Stone.

RE: The dot map, you guys are right city site #2 can wait. Let's get the double Gold site and Horses + Gold first...they both have the food to pay for themselves and the Commerce will pay for 4-5 cities!

One other thing I forgot, we're going to need more Workers.

Darrell
 
Inherited Turns

WTH? Sparta is unhealthy at size 1??? :eek:

I don't kno how many turns the worker have been working on the rice, if it is anything more than 8 turns, then its better to farm the floodplains first, since it cost 10 turns to farm a floodplains but gives an extra commerce.

Looking good, I moved the archer at SE further south.


Its a Barbie World

Lost count how many barbs died, autolog tells me 7. Some pics:

RB22-BC1750-barb.jpg


RB22-BC1450-barb.jpg


RB22-BC1480-barb.jpg


Spoiler Autolog :

Turn 70 (1900 BC)
GreyFox: WTH!? Sparta is unhealthy at size 1??

IBT:

Turn 71 (1870 BC)
Athens finishes: Archer

IBT:

Turn 72 (1840 BC)

IBT:
While defending, Archer defeats (2.58/3): Barbarian Archer at 99.1 percent.

Turn 73 (1810 BC)

IBT:

Turn 74 (1780 BC)
Sparta grows: 2

IBT:
While defending, Archer defeats (2.52/3): Barbarian Archer at 90.1 percent.

Turn 75 (1750 BC)
Athens's borders expand
Athens finishes: Barracks

IBT:
While defending, Warrior defeats (0.56/2): Barbarian Archer at 69.3 percent.

Turn 76 (1720 BC)
Athens begins: Archer

IBT:

Turn 77 (1690 BC)
Tech learned: Mysticism

IBT:

Turn 78 (1660 BC)
Research begun: The Wheel

IBT:

Turn 79 (1630 BC)
Athens finishes: Archer

IBT:
While defending, Archer defeats (3.00/3): Barbarian Archer at 90.1 percent.

Turn 80 (1600 BC)
Athens begins: Settler

IBT:

Turn 81 (1570 BC)

IBT:

Turn 82 (1540 BC)

IBT:

Turn 83 (1510 BC)

IBT:

Turn 84 (1480 BC)
While attacking, Archer defeats (1.56/3): Barbarian Warrior at 92.7 percent.

IBT:

Turn 85 (1450 BC)
While attacking, Archer defeats (3.00/3): Barbarian Warrior at 92.7 percent.
Sparta grows: 3

IBT:
Judaism founded in a distant land

Turn 86 (1420 BC)

IBT:

Turn 87 (1390 BC)
Tech learned: The Wheel
Judaism has spread: Athens

IBT:

Turn 88 (1360 BC)
Research begun: Pottery

IBT:

Turn 89 (1330 BC)

IBT:
While defending, Archer defeats (3.00/3): Barbarian Warrior at 100.0 percent.

Turn 90 (1300 BC)


Miscellaneous:

We got Mysticism, I go for Wheel.

RB22-BC1660-mysticism.jpg


Got Wheel, go for Pottery

RB22-BC1360-wheel.jpg


Notice in the above picture, we have overtook JC. He must be at a bad starting site, or being harassed by too many barbs.

I continue our push for archers, then barracks, alternating between pigs and a 1F1H1C plains river tile to keep the growth relatively stagnant (happiness limit). Towards the end of my turns:

RB22-BC1420-judaism.jpg


Next turn, Judaism spread to us. I don't think its worth revolting for the happiness, since we can do so by building a temple anyway.

The settler is about to finish, and worker is starting to connect the stones. So next player can consider building stonehedge. SH takes 16~18 turns without stones (depedning on which tiles you are working on), so stones should cut it to 8~9 turns. Worth a try. I don't think its necessary to chop a obelisk in Sparta if SH is coming in 8 turns.

Here is the situation:

RB22-BC1300-sit.jpg


>>> The Save (1300BC) <<<
 
What is it they say about best laid plans of mice and men?



We're building a worker in Athens instead.

The settler has to play a bit of dodge the barbs but eventually founds Thermopylae. Start on Obelisk straight away because we're at happiness limit in Athens and Sparta, so hooking up gold is a priority.



Athens starts on another settler after finishing the worker and then another worker.

Pottery comes in and I go for Writing.

I stopped after the second settler as I'm unsure where to put him, problem now for Qwack! 4 is better spot but 5 is closer to Vicky and she'll grab it if we don't.

Sparta obelisk in 1, to finally hook up the copper.

Situation looks really ugly but we said that last game (but it was never this ugly). Saving grace might be extra room to expand but early aggression is always good :) .

The Save

View attachment 137980
 
Completed.. Everyone is still fine with playing 15 turns per round here until the game starts slowing down right?

Anyways, didnt do much over the turnset. Elizabeth is starting to get closer, and I check the top 5 cities screen to see London has oracle. Combine this witht he fact that she is judiasm founder, I think we can pick ourselves up a holy city here, which is nice.

Built some more units as I think barb axes will start showing up soon... First one show sup in 760 AD. Our southern marble city is being harrased by barb's, I lost a archer to a warrior there at 92.7% odds... marble got pillaged.

Founded city 5 on dotmap with the settler left by Ozbenno.. our research sucks atm... bigtime. Writing comes in, I open borders with elizabeth, and start connecting road to river which will give us some foreign trade route commerce.. we can use this until we declare on her

Border pops in copper city, worker is connecting copper atm. We have another worker being produced in athens, I also pastured the pigs to improve the health situation. There is also a archer in queue in athens, which we should probably wait on. Cant afford any more unit upkeep here..

Sorry for no screenshots but not much happening at all. We need some axeman asap and go after elizabeth. She built mahabodi so we can get ourselves a holy city, plus some pillage money. Research set on alphabet to trade with other civ's.

Save:
 
got it...no more cities but many axes for some :hammer:
 
That Emperor AI sure does move fast!

ThERat said:
on vacation from 21st Sep - Oct 8th

Rats :mischief:. It seems my work permit is not being renewed so I will be leaving the country (deported, if you will :lol:) at the end of September. My computer will be in a shipping container, and I won't have access to it for about a month (September 27nd to October 23rd).

Darrell
 
where to will you be deported?

see, sometimes it's better not to be on expat terms as I can stay here forever (as long as I wish to)
 
It is looking like South Florida. There are certainly worse places to be "deported" to :cool:. It is really darn hard to get permanent residency in Malaysia. I know one guy from Spain who finally got it this year, after 16 years of paperwork! I've heard it is a bit easier in Singapore, especially if you have a useful degree. Practical country, they'll do anything smart if it helps the economy!

Darrell
 
save

I can spot borders already, thus will not go for another city
axes and :hammer: is in order

connected the copper just in time since barb axes showed up, defeated a barb axe with 1 archer in Corinth,
we were plain lucky, but the situation looks pretty gloomy
my highest and only priority after copper was to get that gold hooked up for a little more happiness

Rome asked for OB and I agreed
with 1 gold mined, research improved a little, but is a far cry
we still need to connect the gold though for happiness

there are archers in the south haressing us but an axe is on the way to help
there is a barb city in the east, that is actually in a nice spot. Later we can grab that
Civ4ScreenShot0114.jpg
 
Despite my deep desire to get our economy in better shape, I built exactly zero Cottages this turn. This was mostly because I was using our Workers to improve special resources (including the Marble which I realized after the fact we would not have enough food to work :smoke:). I did get the other Gold resource hooked up which lead to this:

civ4screenshot0027yg1.jpg


Followed by this:

civ4screenshot0028wa8.jpg


Please remember to cancel that deal in 7 turns.

This made me feel pitiful:

wesuckxw4.jpg


While this made me feel hungry:

civ4screenshot0029gy2.jpg


So, I am going to go eat now. Suggest we build Cottages and get the Cows hooked up, then put all the Axes to use. I have two Warriors down South on fog busting, and I did build one Phalanx just for kicks. England is all big and bad now, but once we take all their cities the let's see who is boss?

Darrell
 
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