Well, I pretty much accomplished every goal during my turnset
Inherited Turn
Started off by trading for Math.
Aside from that, everything looked to be in top shape. I hit enter, and Julius got caught up in the spirit of sharing knowledge. So caught up that he asked us to trade Alphabet for IW. Maybe later, buddy.
1) 160BC
We need a place where our Priests can make money and hammers in peace:
Hire one priests immediately in Novgorod. Once the Lighthouse finishes, I'll hire the other two. We're able to run 50% at even now (although that will drop to 40% in the following turns).
IT -
Khan wants to trade for Archery. I politely decline.
Natty wants our Ivory.
Remember to cancel this 2 turns after uploaded save.
2) 145BC
Great Merchent born in Rome.
Our scout spots a Roman settler pair heading to the far southeast to claim the horses. Looks like they're going to settle on the desert tile 2N of the horses.
3) 130BC
I decide to disband the city. I doubt an AI is going to settle in the desert. Plus it costs us 7gpt right away. leaving us to pick up this city site at our leisure. Plus, we do need to decide on where to plant the city (my vote is either on location or 2W of Boston's ruins).
On the plus, we get a free chariot. Score one for the military goal.
Khan now has Calendar.
4) 115BC
...zzzz...
5) 100BC
Moscow finishes its worker, starts an axe to let the city grow a little. Probably need more workers after the axe, however.
6) 85BC
St. Pete finishes it's settler, and also goes for an axe to let it grow. Reddotstov starts a Barracks with the overflow from the hammer chop last turn.
7) 70BC
Every little bit helps...
Notice that Rostov is starting to make some ground. I had our workers come build a mine on that plains hill to help with production. And the production really will come in handy when ...
8) 55BC
... wait for it ...
9) 40BC
DRAMA!!!
I turn off research for this turn to build up a little cash while we confirm what our next research project should be.
10) 25BC
Novgorod builds its Lighthouse. Here's a picture:
Theatres started in Novgorod, St. Pete',s & Reddotstov.
The gold is hooked up and being worked in Yaroslavl'. Possibly should switch that build to a theatre as well.
In the southwest, our settler is ready to settle next turn.
Louis had a settler pop up a few turns ago in the west. Take a look:
I'm guessing they are heading towards an area near T_McC's yellow dot. I'm not too worried about it; we have plenty of opportunities to pressure that city and Rheims.
Washington's settler sniffed around, and now has turned back into Roosie's borders. Probably going to settle somewhere in the tundra.
We also are up to 10 non-warrior military units. An axe in Moscow is due shortly.
And let's finish with a culture picture:
save me!