First, the save:
Restore the Glory of the Western Roman Empire!
Wow, that looks really completely different now! Guess we were by far too anxious during the opening turns...Visigoths gone, Anglo-Saxons gone, Franks down 4, GA in 6 turns no more Leaders, sorry.
Any idea what this is?
Minor MM. Stop the Worker near Tarraco and move him to build a Horse Colony Byzantium will give Dyes for Horses (+ Alliance against Huns). Sell them our only Horses.
This doesnt change that much lowering Lux would need Clowns in some core cities, but Carthago and Milan will celebrate our first WLtKD! And that deal is pretty safe; if they lose Caesarea, they still have one source near Cyrene. Main reason of course is that we wont get much trouble if we fail to take Chartres in one turn.
Trade WM around (as in any other turn)
Enter.
Huns and Ostrogoths sign peace.
Ravenna (HC) -> Settler
Aquilaea (Church) -> Legionary
Pompeii (Garrison) -> Garrison
And we should hurry:
Turn 1: 454AD
Healing turn, fogbusting. Kill a Visigoth Raider.
IBT: Lots a Franks move N to the last AS city.
Turn 2: 456AD
Horse Colony; not much else
IBT:
Osthros sign peace with Celts and AS
Cartage (Dromon) -> HC
Turn 3: 458AD
Healing completed, Armies march to Battlefields. Spot a Celtic Galley, but cannot bombard it; will shadow.
IBT:
Celtic Galley heads for England.
Ravenna (Settler) -> Legion
Corduba (Legion) -> Legion
Antium (Market) -> HC
Turn 4: 460AD
Bombard and sink Celtic Galley. Kill Visigoth Raider.
IBT:
Augusta Treverorum (Worker) -> Legion
Tarentum (HC) -> HC
Wltkd in Antium didnt I tell you we want a Market there ?
Cumae (Legionary) -> Legionary
Turn 5: 462AD
Corduba Legionary kills Barb, Vet.
Final assault on that Visigoth town in the hills (forgot the name). Loose an Elite Legionary, no promotions, but:
Not many VPs gained; were at exactly 24k.
Anglo-Saxon are least now, with 6 lost.
IBT: Franks destroy the AS
Massilia (Legionary) -> Settler
Augusta Emerita (Legionary) -> Legionary
Veii (Legionary) -> Legionary
The Huns are building Justinians Leadership

(btw, ours is due in 10)
Turn 6: 464AD
Frag Barb Camp in Spain. Kill top Barb of a desert camp.
Eastern Rome has lost Ephesus again, and leads the charts with 5 cities. Will start to reinforce the troops down there.
Decide to gamble, and give the Ostrogoths Iron for a MA against the Huns, since those can build HC now. That means, well have to face real enemies if they turn against us. But they have enough Iron now nearby anyway, and we could handle them, plus if we need to destroy them, well at least get some VPs.
IBT:
Franks return from the N.
Celtic and Frankish Galleys show up near England I hope the Franks will settle there, easy target.
Milan (HC) -> HC
Aquincum (Legionary) -> Legionary
Tarraco (Worker) -> Dromon
Turn 7: 466AD
Frag Gaul Camp in the desert. Sucessfully bomb Celtic Galley.
IBT:
Sassanid Spear-to-Pillage shows up. Celtic Galley returns.
Aquilaea (Legionary) -> Legionary
Franks start Justinian and they have Horses near Kiel unconnected!
Turn 8: 468AD
Kill Sassi Spear
Ok, time to get rid of Franks. Invest 26gp to investigate Chartres no chance, there are 1 vet, 3 reg Spear and a Raider.
Declare.
HC Army kills 2 Spears at Chartres, promotes. Kill Spear at Paris.
Losing the Furs is no big deal, have to hire a total of 3 Clowns, and Carthage will even stay in WLtKD.
IBT:
Franks and Ostros sign peace
Few Frankish Raiders show up. Frankish Galley sinks our elite Galley.
Antium (HC) -> HC
Turn 9: 470AD
Destroy Paris, defended by 3 more Spears.
Destroy Chartres, lose a Legionary. Furs back online.
Kill 3 Spears at Marseilles.
Kill 3 Spears at Avignon, lose a Legionary.
Stupid Cats at A. Treverorum go 1-3, have to send the Legionary out; promotes to Vet.
Fat-finger and rush Dromon in Eburaceum

(thought it was Deva, with a Frankish Galley near). Complete waste, sorry. Rush a complete Legionary instead we can mildly afford it, with 350gp in the pocket. And Britain can need another defender.
Christianity will come in, allows me to switch most Scientists to Taxman.
IBT:
Lots of Frankish movements, nothing threatening.
Christianity eenie-meenie-moo Siegecraft.
Eburaceum (Legionary at least, its a Vet) -> Dromon
Massilia (Settler) -> Legionary
Turn 10: 472AD
Destroy Avignon, 15gp.
Destroy Marseilles, 2 Slaves, 16gp, Legion and HC promote to Elite.
Sucessfully bomb a Celtic Galley.
Viroconium founded, Wealth producer (and pulls in another Horse).
Yippie, well get the Church in 6 or less turns (still mining there), and Justinians in 6, too!
Btw, ERome cannot cascade to one of the Churches, they have neither Gold nor Silver
Notes:
- Theres a Frankish Galley near the Isle of Man, be prepared for a landing.
- The Legionary at Kiel should not attack, but take care of the Horses.
- Our Eastern Forces are healing at Aquincum, consider not throwing them all against the Franks (remember, the Huns have HCs)
- Which Church? I vote for Hagia Sophia, we have Temples anyway in all important cities and we could build the Basilika during the GA as well.
- The Worker in the Dromon could go to Carthage, with a WLTKD this city is worth it. The Legionary in Viroconium is not needed there, he waits for a ferry to Africa.
- See no reason why we shouldn't keep the Frankish cities, especially one at the coast. Unfortunately Chartres was whipped down from size 3 to 1, so it was autorazed.
- Left 2 units unmoved: The Settler in Massilia decide where the next Wealth city should go, 2SE of the fat-fingered Legion nearby looks good (Wheat); and the Horse in the desert its simply your choice if you run away, or attack/shadow the Barbs
Standings: WRome 26310 ERome 20800 Sassanids 4880
ERome down 5, Franks down 4
Enjoy your turns, they will be the best we have! Couldn't imagine well manage to trigger a GA...
Dont think Ill have a turn again. Thanks a lot, this was really one of the most intense games Ive played
