This will be a short write-up as I have a major essay due tomorrow:
IHT I check (almost) everything out. I switch the blatantly obvious Baghdad to a Town Hall. I forget a couple of other cities that are set to barracks (small ones some Ill catch later
at least one I dont).
Thinking ahead towards tech steals I open an embassy with Cordova. Cordoba is size six, 12spt, 1 Ansar + 1 next turn, 1 King, 6 Spear and 3 Swords. It also has Palace, barracks, granary, temple, market and library.
I decide that settling the city on the hills is too risky and will leave us with another horribly exposed city. Ill change my mind after seeing the post, and then look at it later and go back to my original decision.
IBT Zzzzz
1 1140 AD
Jerusalem: Ansar -> Ansar
Antioch: Ansar -> Ansar
Damascus: Bayeux Tapestry -> Town Hall
Sell all barracks.
Decide that a steal is due. For 884 our secret agents figure out how to Assassinate people. Set research to Medicine.
Assassination sold to Cordova for Mapmaking and WM.
Then WM:
Turks: WM + 115
Byzantine: WM + 66 (and later again 41)
Fatimids: WM + 16
Franks: WM + 103
England: TM for WM + 8
Bulgars: TM for WM + 4
Castille: TM for WM + 7
Total: Complete WM and 319.
We now have 452 in the bank. Research set for Polearms at min sci so we can try a brokerage with it for Divine right and/or any other techs. We should steal into every tree for the VPs.
IBT Lots of movement.
2 1143 AD
Baghdad: Town Hall -> Assassin
Tyre: Ansar -> Assassin
( I figure we want one assassin in every town to check for opposing stealth units)
Trades net us 62g.
New Tyre: Barracks -> Temple (caught that one before the barracks completed)
IBT Zzzzz
3 1146
Jerusalem: Ansar -> Assassin
Damascus: Town Hall -> Spear
Mosul: Town Hall -> Spear
Basra: Blacksmith -> Spear
New Damascus: Ansar -> Town Hall
New Medina: Barracks -> Town Hall (missed that one)
New Hatin: Temple -> Spear
Trades net us ca. 28g
IBT Turk spears SOD head home.
Golden age ends.
4 1149
Sidon Riots
Income 212gpt
Trade nets ca. 40g
I open an Embassy with Castille and the Kievan Rus (with an eye to steals):
Leon: 11spt Palace and Temple Sz 4 3 Lux, Iron and Quarry - 6 Spear, 4 Swords, 1 Queen.
Kiev: Sz 6 12spt Iron, Tar, Quarry, No Lux Palace, Barracks, Temple, Market, Colloseum Producing Wealth 4 Zerks, 8 Spear, 2 Settlers and 1 King.
Note: Steals from Castille and Kiev are much cheaper than from the Byzantine and Germany.
IBT Zzzzz
5 - 1152 AD
Antioch: Assassin -> Assassin
Tyre: Assassin -> Assassin
Aleppo: Blacksmith -> Temple
Hatin: Blacksmith -> Town Hall
New Mosul riots.
Lux -> 10% (Im not sure if I changed this back, so whomever is up next check it as MPs have been coming online no cities are at real risk for rioting).
Trade nets 41g
IBT France and the Byzantine mend fences.
6 1155AD
Jerusalem: Assassin -> Assassin
Damascus: Assassin -> Assassin
Baghdad: Assassin -> Asssassin
Sidon: Spear -> Spear
(New?) Antioch: Town Hall -> Spear (Hmmm
my notes dont make much sense, but I figure it should have been New Antioch not Antioch listed).
Trades net 19g
IBT Zzzzz
7 1158 AD
Basra: Spear -> Spear
New Sidon: Town Hall -> Spear
Trades net 17g and the information that the Turks have Medicine. At monopoly it is nto worth it. Actually the tech isnt really all that valuable to us period.
IBT Byzantine and Turks go to war.
8 1161 AD
Sidon: Spear -> Spear
Trades net ca. 10g
IBT Byzantine MDI defeats a Turk settler/spear team on our lands.
9 1164 AD
Jericho: Assassin -> Assassin
Antioch: Assassin -> Assassin
Damascus: Assassin -> Assassin
Tyre: Assassin -> Assassin
Trade nets 41g
Time for one more steal. For 760g we acquire Byzantine ingenuity from the Kievans.
We then buy Lost Roman Secrets for 12g from them as well.
Heavy Cavalry costs 960 (without haggling) at monopoly from the Byzantine.
Antioch and New Damascus are both set to Aquaducts.
IBT Minor fighting between the Byzantine and Turks.
10 1167AD
Baghdad: Assassin -> Assassin
Sidon: Spear -> Spear
Aicre: Town Hall -> Blacksmith
Endnotes:
We should be able to go for another steal as soon as we are back up to 2300g. Do not go below 1000 unless it is a critical emergency as we are already over on unit support (by 33) and the economy is going well
down. A couple of deals are coming up for re-negotiation (Spice to the Byzantine is one).
There are luxuries available (Sheep from Cordova), but the trade route is risky and so I never pulled the trigger on the deals.
Our next steal should be Western Church, to open up that tree. Getting the Knights Templar would be fun, if not exactly necessary. Having Crusaders gives our swordsman a longer lifespan. Medicine is at the moment entirely optional and we can comfortably wait until the monopoly is broken (which will be a while). For third age techs we really want Robin Hood and Magna Carta as well as the two defensive units. We may want to start building catapults for added defense. On the Western Church tree are Manors, those and markets will make our economy go a long way.
Military priorities:
Flip defence in the two or three cities that need that. Getting assassins to all our border towns, we want to be able to see everything coming at us. This goes for all coastal towns as well just in case they land stealth units. We are still short MPs in the interior, Sidon is on Spears just for this, and we want as many spears as possible before we acquire polearms and are out of cheap MP units.
The Save