Charis
Realms Beyond
To Fanatics... hello! After lurking here, I thought a succession game was too good NOT to try, so folks from Realms Beyond Diablo are gathering for our first succession game.
CharisGhandi Succession Game 1 - Random civ, opponents, Monarch diff.
Roaming barbarians, large archipelago land mass, rnd temp and age.
First player 25 turns, second player 20, third 15, then 10 after that.
No reload, either of turn, game or battle.
Current turn order: Charis, Sirian, Hocus, Jaffa, Skandranon, Cy. In the post immediately following you'll find a zip file with the saved game. To post your game when done, you need to zip it, and 'register' at this forum to enable posting. Sirian should respond "got it" within 24 hrs and post his end-of-turn-save within 48 hrs of THIS post. Good luck all!!
Non-writers may give a description of their turn in FAR less detail than I, although from Sirian I do expect a fully analytical and expertly written report!
------
4000 B.C. (0) - Ghandi of the Indians perishes, and from his loins spring
Prime Minister Charis
, a Commercial yet Religious son with great
ambitions for his people and land. His slim corner of the world
looks simply wonderful, with two patches of sacred cows nearby,
on the coast, with an inland lake, and with hills and plains and
plenty of desert visible (for as you know, India is a hot land). There
seemed no better place, and no better time, than to found the great
city of Delhi right where he stood. A happy and hard worker, Venkat, was
sent forth to . For self-defense, CharisGhandi set about training a warrior.
What thoughts did he have as he surveyed the situation, and his
background? As a Religious nation, he knew Ceremonial burial, and
had the option for early and cheap temples. What would India be
without temples? An early one would be fitting, and would help our
sense of culture. (After Burial is Mysticism which allows The Oracle. On
a lower diff I might try for this, but don't think it likely wise here).
There would also be NO Anarchy later, if we chose to switch governments.
As a commercial people the Alphabet (the Devanagari script) was known to us.
Less direct advantages, but needed for Mathematics and Writing (Sanskrit).
As a Commercial nation, we get extra commerce bonus
The special unit of India is the War Elephat. At 4-3-2, replacing the
Knight, it's very hard hitting, a tough defender, AND fast. A *super*
unit. If we end up needing to fight, this WILL be the unit to aim for,
although it requires the 'optional' chivalry. (Did I mention they're
upgradeable to Cavalry?! Or that in reality, War Elephants were used to
defeat the Greeks?)
CharisGhandi noted that under despotism, he could gain no further
benefit from mining the cattle squares 2-2-0 (nor would the cows have
approved). The inland lake he astutely noted COULD be used to irrigate,
even though there was no river. This might be crucial with the desert
to the East (too early to tell for sure). Hoping that Delhi will become
a large and prosperous city, the worker starts to irrigate that desert land.
What to research? "Such a dilemna!?" His advisors told him many different
things. His trade advisor noted that bronze working would allow us to build
the Colossus (which the trade advisor also liked). The cultural advisor
stressed Mysicism, while the domestic advisor thought writing and philosophy
the best path. Since it also led to early construction, Bronze Working was chosen.
3850 B.C. (3) - A brave Warrior, the young Rama Krishnamurthy, agreed to scout out
the territory surrounding Delhi. CharisGandhi was tempted to train another warrior,
but thought that with bronze soon available, a Spearman would be much better.
So instead he chose the optimistic path of a Temple. It would no doubt be the first
one ever built on the planet, and it would make his countrymen proud!
3700 B.C. (6) - A hut was found by the brave Rama. Cautiously he approached. A
group of Mongols were there, and were impressed by the stealth of his
approach. They offered a contest -- if they could defeat Attilarik in a
wrestling match, they would train him! Rama knew no fear, and took the
challenge. When he won, they taught him "Warrior Code." So proud was Rama!
(Much better than a kick in the teeth from Barbarians anyway)
3600 B.C. (8) - Dyes were seen in the distance! Venkat would be dispatched there
as soon as he could, after building roads for the cattle to wander
3500 B.C. (10) - Our borders expand due to high culture! Oh wondrous day!
3400 B.C. (12) - The great Temple to Ganesh was completed! Alas, with bronze
working still far off (duh, of course, it's very slow going early on), an
Archer was chosen for diversity, and for greater exploring.
3300 B.C. (14) - Rama was shocked and amazed to see a pretty young lady of
a foreign civilization. Jeanette was her name, and she represented the
nation of 'France.' (A HUGE burly warrior stood next to her). Alas, he
was smitten and likely got taken advantage of. She (and her leader, Joan d'Arc)
sought friendship and were impressed with our culture! So we traded Ceremonial
Burial and Warrior Code for Masonry and 10 gold.
3200 B.C. (16) - Srisu, the Archer, was trained, and CharisGhandi thought it
of VITAL importance to get about settling more cities with haste (especially)
having run into a Commercial and Industrious neighbor (perhaps a trade route
could be set up?!)
3000 B.C. (20) - Science was pushed a little to quicken the bronze research.
It was looking like we might be on the upper end of a triangle shaped
penninsula (or would it be a vast continent to the south? Gold was
found in the mountains to the east. Could sent the settler to the choke
point in the hills/mountains next to the gold, as a hill fortress... or
go to the southwest to the jungle dyes.
But wait!! No... off to the east, pass a very narrow pass in the mountains
was a land with a pair wheat squares, and grasslands! This had to be
settled immediately! This would be a gambit. Settling first at your far
expected boundary, and filling in gaps, rather than settling next to your
capitol, and going outward. But compared to the quality of land near Delhi,
this new land looked like a land of milk and honey!
2950 B.C. (21) - Hmm... the French found the dyes. Would they try to settle THIS
close to Delhi if I proceed with the wheatland gambit?? Such emotional turmoil!!
And it's so early yet in the game. It would be far too long before Dehli could
produce another settler... Gah... Well, we have friends in the area, and to
the bold go the spoils. Wheatland gambit it is! Settler Mumbai is sent East.
2590 B.C. (29) - The Civ3 time warp kicks in. Twenty five turns come and go,
and it hits 29. I had set in my mind, "end turn went second city founded",
and lost track of the turn. Rather than reply and break a different rule,
I pass on the torch here... (I promise no more over-turns in later rounds)
What happened in these years? Rama heads far East and finds the french came from
there, rather than south, as expected, and Venkat the archer goes south and
finds.... no one! Yet anyway. A fair amount of jungle. Here's the interesting
event though, in 2590. Settler finds himself right on the choke point, at
the location he plans to settle, and there is a barbarian RIGHT next to him!
In Civ 2 this would have meant city capture, but in Civ 3, your city
gets ransacked. So CharisGhandi founded Bombay right there, which
took over the barbarian tribe and netted 25 gold. One barbarian is left,
next to me, will surely ransack us next turn. Can we stop this?
No, but... we can trade that gold away before it gets stolen! Talk with the
French gets us Bronze Working for 30 gold. Then as a token of goodwill, I give
her 5 gold for free!
(Rama! You smitten fool!) Parable of the shrewd
manager here -- that gold is toast next turn, let's get something from it! Obtaining Bronze Working lets us change production from Archer to Spearman too.
Thus ends the reign of CharisGhandi...
(What's that?? About time you say??!
)

CharisGhandi Succession Game 1 - Random civ, opponents, Monarch diff.
Roaming barbarians, large archipelago land mass, rnd temp and age.
First player 25 turns, second player 20, third 15, then 10 after that.
No reload, either of turn, game or battle.
Current turn order: Charis, Sirian, Hocus, Jaffa, Skandranon, Cy. In the post immediately following you'll find a zip file with the saved game. To post your game when done, you need to zip it, and 'register' at this forum to enable posting. Sirian should respond "got it" within 24 hrs and post his end-of-turn-save within 48 hrs of THIS post. Good luck all!!

Non-writers may give a description of their turn in FAR less detail than I, although from Sirian I do expect a fully analytical and expertly written report!

------
4000 B.C. (0) - Ghandi of the Indians perishes, and from his loins spring
Prime Minister Charis

ambitions for his people and land. His slim corner of the world
looks simply wonderful, with two patches of sacred cows nearby,
on the coast, with an inland lake, and with hills and plains and
plenty of desert visible (for as you know, India is a hot land). There
seemed no better place, and no better time, than to found the great
city of Delhi right where he stood. A happy and hard worker, Venkat, was
sent forth to . For self-defense, CharisGhandi set about training a warrior.
What thoughts did he have as he surveyed the situation, and his
background? As a Religious nation, he knew Ceremonial burial, and
had the option for early and cheap temples. What would India be
without temples? An early one would be fitting, and would help our
sense of culture. (After Burial is Mysticism which allows The Oracle. On
a lower diff I might try for this, but don't think it likely wise here).
There would also be NO Anarchy later, if we chose to switch governments.
As a commercial people the Alphabet (the Devanagari script) was known to us.
Less direct advantages, but needed for Mathematics and Writing (Sanskrit).
As a Commercial nation, we get extra commerce bonus
The special unit of India is the War Elephat. At 4-3-2, replacing the
Knight, it's very hard hitting, a tough defender, AND fast. A *super*
unit. If we end up needing to fight, this WILL be the unit to aim for,
although it requires the 'optional' chivalry. (Did I mention they're
upgradeable to Cavalry?! Or that in reality, War Elephants were used to
defeat the Greeks?)
CharisGhandi noted that under despotism, he could gain no further
benefit from mining the cattle squares 2-2-0 (nor would the cows have
approved). The inland lake he astutely noted COULD be used to irrigate,
even though there was no river. This might be crucial with the desert
to the East (too early to tell for sure). Hoping that Delhi will become
a large and prosperous city, the worker starts to irrigate that desert land.
What to research? "Such a dilemna!?" His advisors told him many different
things. His trade advisor noted that bronze working would allow us to build
the Colossus (which the trade advisor also liked). The cultural advisor
stressed Mysicism, while the domestic advisor thought writing and philosophy
the best path. Since it also led to early construction, Bronze Working was chosen.
3850 B.C. (3) - A brave Warrior, the young Rama Krishnamurthy, agreed to scout out
the territory surrounding Delhi. CharisGandhi was tempted to train another warrior,
but thought that with bronze soon available, a Spearman would be much better.
So instead he chose the optimistic path of a Temple. It would no doubt be the first
one ever built on the planet, and it would make his countrymen proud!
3700 B.C. (6) - A hut was found by the brave Rama. Cautiously he approached. A
group of Mongols were there, and were impressed by the stealth of his
approach. They offered a contest -- if they could defeat Attilarik in a
wrestling match, they would train him! Rama knew no fear, and took the
challenge. When he won, they taught him "Warrior Code." So proud was Rama!
(Much better than a kick in the teeth from Barbarians anyway)
3600 B.C. (8) - Dyes were seen in the distance! Venkat would be dispatched there
as soon as he could, after building roads for the cattle to wander

3500 B.C. (10) - Our borders expand due to high culture! Oh wondrous day!

3400 B.C. (12) - The great Temple to Ganesh was completed! Alas, with bronze
working still far off (duh, of course, it's very slow going early on), an
Archer was chosen for diversity, and for greater exploring.
3300 B.C. (14) - Rama was shocked and amazed to see a pretty young lady of
a foreign civilization. Jeanette was her name, and she represented the
nation of 'France.' (A HUGE burly warrior stood next to her). Alas, he
was smitten and likely got taken advantage of. She (and her leader, Joan d'Arc)
sought friendship and were impressed with our culture! So we traded Ceremonial
Burial and Warrior Code for Masonry and 10 gold.
3200 B.C. (16) - Srisu, the Archer, was trained, and CharisGhandi thought it
of VITAL importance to get about settling more cities with haste (especially)
having run into a Commercial and Industrious neighbor (perhaps a trade route
could be set up?!)
3000 B.C. (20) - Science was pushed a little to quicken the bronze research.
It was looking like we might be on the upper end of a triangle shaped
penninsula (or would it be a vast continent to the south? Gold was
found in the mountains to the east. Could sent the settler to the choke
point in the hills/mountains next to the gold, as a hill fortress... or
go to the southwest to the jungle dyes.
But wait!! No... off to the east, pass a very narrow pass in the mountains
was a land with a pair wheat squares, and grasslands! This had to be
settled immediately! This would be a gambit. Settling first at your far
expected boundary, and filling in gaps, rather than settling next to your
capitol, and going outward. But compared to the quality of land near Delhi,
this new land looked like a land of milk and honey!
2950 B.C. (21) - Hmm... the French found the dyes. Would they try to settle THIS
close to Delhi if I proceed with the wheatland gambit?? Such emotional turmoil!!
And it's so early yet in the game. It would be far too long before Dehli could
produce another settler... Gah... Well, we have friends in the area, and to
the bold go the spoils. Wheatland gambit it is! Settler Mumbai is sent East.
2590 B.C. (29) - The Civ3 time warp kicks in. Twenty five turns come and go,
and it hits 29. I had set in my mind, "end turn went second city founded",
and lost track of the turn. Rather than reply and break a different rule,
I pass on the torch here... (I promise no more over-turns in later rounds)
What happened in these years? Rama heads far East and finds the french came from
there, rather than south, as expected, and Venkat the archer goes south and
finds.... no one! Yet anyway. A fair amount of jungle. Here's the interesting
event though, in 2590. Settler finds himself right on the choke point, at
the location he plans to settle, and there is a barbarian RIGHT next to him!
In Civ 2 this would have meant city capture, but in Civ 3, your city
gets ransacked. So CharisGhandi founded Bombay right there, which
took over the barbarian tribe and netted 25 gold. One barbarian is left,
next to me, will surely ransack us next turn. Can we stop this?
No, but... we can trade that gold away before it gets stolen! Talk with the
French gets us Bronze Working for 30 gold. Then as a token of goodwill, I give
her 5 gold for free!

manager here -- that gold is toast next turn, let's get something from it! Obtaining Bronze Working lets us change production from Archer to Spearman too.
Thus ends the reign of CharisGhandi...
(What's that?? About time you say??!
