re Interception & Damage

Ambreville

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Joined
Sep 28, 2006
Messages
2,255
Location
Windy City USA
Two questions.

1. I noticed air units incurring quite a bit of damage without dropping out of intercept mode at the beginning of the player's turn. Is there a way I can change that threshold damage?

2. Which bring me to the next question. I went looking into GlobalDefines, but only found these entries:
Code:
	<Define>
		<DefineName>AIR_COMBAT_DAMAGE</DefineName>
		<iDefineIntVal>30</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>INTERCEPTION_MAX_ROUNDS</DefineName>
		<iDefineIntVal>5</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>MAX_INTERCEPTION_DAMAGE</DefineName>
		<iDefineIntVal>50</iDefineIntVal>
	</Define>
	<Define>
		<DefineName>MIN_INTERCEPTION_DAMAGE</DefineName>
		<iDefineIntVal>10</iDefineIntVal>
	</Define>
How are those values applied to affected air units?
 
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