Game 4 - tiny archipelago, I am Japan, standard speed, abundant resources, 3 AI civs
I here report FireTuner data too
t30
I have my first galley
AI strategies: Dido: SCI, Kupe: CUL, Hardrada Sci/Con
t38
I have my 2nd city
I meet Dido
AI strategies: Dido: SCI, Kupe: CUL, Hardrada Sci/Con
Hardrada has 200 military, 3x of others
t47
My galley went around the globe…
AI strategies: Dido: SCI, Kupe: CUL, Hardrada Sci/Con
All supp.strategies are P, I have C as well…
Hardrada has 2x military (265) of others
t53
I have my 3rd city
AI strategies: Hardrada changed definitely for CON, Kupe is for CUL, Dido is SCI
AI has 3-4 cities…
t68
I have my religion
AI strategies: Hardrada for CON, Kupe is for CUl and CON (!), Dido is mostly SCI
Dido builds science, Kupe culture, Hardrada science and faith
Hardrada already has a campus
Military: Hardra and Kupe about 400, Dido 200, me 80
I here report FireTuner data too
t30
I have my first galley
AI strategies: Dido: SCI, Kupe: CUL, Hardrada Sci/Con
t38
I have my 2nd city
I meet Dido
AI strategies: Dido: SCI, Kupe: CUL, Hardrada Sci/Con
Hardrada has 200 military, 3x of others
t47
My galley went around the globe…
AI strategies: Dido: SCI, Kupe: CUL, Hardrada Sci/Con
All supp.strategies are P, I have C as well…
Hardrada has 2x military (265) of others
t53
I have my 3rd city
AI strategies: Hardrada changed definitely for CON, Kupe is for CUL, Dido is SCI
AI has 3-4 cities…
t68
I have my religion
AI strategies: Hardrada for CON, Kupe is for CUl and CON (!), Dido is mostly SCI
Dido builds science, Kupe culture, Hardrada science and faith
Hardrada already has a campus
Military: Hardra and Kupe about 400, Dido 200, me 80