Walter Hawkwood
RI Curator
Oops. Don't finalise big SVN uploads when half-asleep after a very long day at work, I guess! A trivial typo / slip of hand that last-second invalidated the whole XML file (after running several hours of successful tests)...
All in all, I do wish this one to be playtested quite thoroughly, and any civic-related weirdness reported (which I understand is a tall order for something that's only available in the last 20% of the game). Comintern mechanics ended up being far too involved code-wise, but it was one of those cases when once I started I couldn't help myself but to see it through. Took lots of iterations, but now it all seems to work at least - but I can't rule out any leftover weirdness in a system with so many moving pieces (the works of economy, on the contrary, contain zero new code and shouldn't be problematic).
All in all, I do wish this one to be playtested quite thoroughly, and any civic-related weirdness reported (which I understand is a tall order for something that's only available in the last 20% of the game). Comintern mechanics ended up being far too involved code-wise, but it was one of those cases when once I started I couldn't help myself but to see it through. Took lots of iterations, but now it all seems to work at least - but I can't rule out any leftover weirdness in a system with so many moving pieces (the works of economy, on the contrary, contain zero new code and shouldn't be problematic).


Works perfectly!