AbuHab
Warlord
- Joined
- Feb 22, 2004
- Messages
- 200
I've been looking at the effects of different religions, their temples, and their special units. It's intriguing that you took a different approach from Civ IV by giving each religion different attributes instead of making them all fungible commodities. I imagine deciding what each religion's attributes should be caused a great deal of debate (which, I assume, is the reason Civ IV took the "safe" approach it did and made religions all the same).
I'd be interested in reading some of those discussions, as I have some questions about the reasoning behind some of the attributes and I assume the topic has already been thoroughly discussed. I tried to search the forums but my Search Fu failed me. Could anybody point me to the right place?
I'd be interested in reading some of those discussions, as I have some questions about the reasoning behind some of the attributes and I assume the topic has already been thoroughly discussed. I tried to search the forums but my Search Fu failed me. Could anybody point me to the right place?