Ah well. But they are still very useful. A group of 40 or more of them is almost impossible to kill. And online, they have packs of over 200 slaughtering people.
And since you can build more barracks to shoot them out faster, (and barracks be cheap) they end up being produced very quickly in later stages.
I like to station a bunch over the enemies ore fields. Either he invests in an air defence to get rid of them or his harvester is gradually picked apart.
well i finaly beat it now, after about 15 attempts each which took 40-50 minutes. i mind controlled an allied missle launcher thing and blasted a hole in the wall then i sent in the sniper who took out like 15 seals and ss agents before one of the 8 prism towers took him down, at this point i only had 1 yuri so he was protected at all times then I assembled a force of about 40 conscripts i got mostly through paradrops from a captured airport. my spy goes in and takes out the power my troops storm in and take out 2 towers before dieing from seals, now i have to repeat the paradroping 4 times and i storm in takeing out a tower, repeat, another 4 go in this time to take out some seals all 40 die from three seals only half damageing one seal (this was my first experience with the seals) okay so i have 4 prism towers left i figure i can mind control the president without danger from two of them so the paratrooper ordeal two more times then i wait for one more paratrooper group which escorts the yuri in which mind links the president, needless to say i'm now on the moscow level which i belive is the last of the soviet campain.
On the Moscow level, what I do is I have kirovs hover over a section of ground with the farms and the trees and just drop bombs in place. This kills off most of the troops coming at your base.
Then you should build lots of flak cannons to protect your base, and then build a nuke silo. Yuri will then throw Kirovs at you, but the flak should defat them if you have enough. Then nuke the kremlin twice, and win.
OR you can just assemble 20-30 Kirovs, and charge the Kremlin with it.
The San Antonio level requires more micromanagement.
Break the wall, shut off the electricity, defeat those seals, and mind control President.
Alaska Level requires air and surface defensive. US will land prism tanks by chronosphere transportation and fly Rocketeers on your base. After cleaning up, build a navy, and rampage the Allied bases to your heart's content.
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