Reinforced Units Righto, here's my thoughts on some alterations. It's what the cool kids want. Any 2 units should be able to combined into a Reinforced Unit "stack", however the stats would be affected in both a NEGATIVE and positive way. This would allow for combined-arms units but without creating a SoD. Combining units is useful but does not render single units useless. Any 3 separate units should be able to occupy a Hex but suffer a -50% Defence due to overcrowding. This also counts non-hostile foreign units (perhaps unless fortified). Example 1: Identical Units 2 x Swordsman: Str 10 Reinforced Swordsman: Str 15 (Half the combined) +15% City Attack Positives: Increased raw power Negatives: Decreased total power (vs 2 separate units) A good offensive unit in tight battlefields, good city killer. Example 2: Non-identical Swordsman: Str 15, Mvt 2 Horseman: Str 10, Mvt 4 Reinforced Unit (Name?): Str 13, Mvt 3 -10% City Attack +20 Open Terrain Reduced +mounted Bonus for Spearmen Positves: Faster moving Negatives: Reduced attack power Good flanking unit Example 3: Ranged/Melee Reinforced Archer: Reduces Str +40% Defence Ranged units are no-longer roadkill when attacked but lose offensive power. The reasoning behind this is to allow more variety/customisation of armies and a higher unit count without completely negating individual units or devastating maintence costs. Most armies would likely be a combination of both. Thoughts?