Reinforced Units
Righto, here's my thoughts on some alterations. It's what the cool kids want.
Any 2 units should be able to combined into a Reinforced Unit "stack", however the stats would be affected in both a NEGATIVE and positive way.
This would allow for combined-arms units but without creating a SoD.
Combining units is useful but does not render single units useless.
Any 3 separate units should be able to occupy a Hex but suffer a -50% Defence due to overcrowding. This also counts non-hostile foreign units (perhaps unless fortified).
Example 1: Identical Units
2 x Swordsman: Str 10
Reinforced Swordsman: Str 15 (Half the combined)
+15% City Attack
Positives: Increased raw power
Negatives: Decreased total power (vs 2 separate units)
A good offensive unit in tight battlefields, good city killer.
Example 2: Non-identical
Swordsman: Str 15, Mvt 2
Horseman: Str 10, Mvt 4
Reinforced Unit (Name?): Str 13, Mvt 3
-10% City Attack
+20 Open Terrain
Reduced +mounted Bonus for Spearmen
Positves: Faster moving
Negatives: Reduced attack power
Good flanking unit
Example 3: Ranged/Melee
Reinforced Archer: Reduces Str
+40% Defence
Ranged units are no-longer roadkill when attacked but lose offensive power.
The reasoning behind this is to allow more variety/customisation of armies and a higher unit count without completely negating individual units or devastating maintence costs. Most armies would likely be a combination of both.
Thoughts?
Righto, here's my thoughts on some alterations. It's what the cool kids want.
Any 2 units should be able to combined into a Reinforced Unit "stack", however the stats would be affected in both a NEGATIVE and positive way.
This would allow for combined-arms units but without creating a SoD.
Combining units is useful but does not render single units useless.
Any 3 separate units should be able to occupy a Hex but suffer a -50% Defence due to overcrowding. This also counts non-hostile foreign units (perhaps unless fortified).
Example 1: Identical Units
2 x Swordsman: Str 10
Reinforced Swordsman: Str 15 (Half the combined)
+15% City Attack
Positives: Increased raw power
Negatives: Decreased total power (vs 2 separate units)
A good offensive unit in tight battlefields, good city killer.
Example 2: Non-identical
Swordsman: Str 15, Mvt 2
Horseman: Str 10, Mvt 4
Reinforced Unit (Name?): Str 13, Mvt 3
-10% City Attack
+20 Open Terrain
Reduced +mounted Bonus for Spearmen
Positves: Faster moving
Negatives: Reduced attack power
Good flanking unit
Example 3: Ranged/Melee
Reinforced Archer: Reduces Str
+40% Defence
Ranged units are no-longer roadkill when attacked but lose offensive power.
The reasoning behind this is to allow more variety/customisation of armies and a higher unit count without completely negating individual units or devastating maintence costs. Most armies would likely be a combination of both.
Thoughts?