raystuttgart
Civ4Col Modder
New revision available in SVN. 
Small Changes:
1. Buffalo now gives +4 Fur
2. Cod now gives +4 Food
3. Planting Forests will now remove Improvements
4. Pioneer now also has 1 Strength
New Feature:
It is now possible to define Land Plot Yield Changes in XML for Buildings.
(This might one day become very handy for modmods or Total Conversions build on RaR.)
e.g. Windmills and Watermills will now increase Food production of all land plots
(They used to only give additional food to the city.)
---------
It is absolutely necessary to start a new game when switching to this revision.
Cleaning caches might also not be a bad idea.

Small Changes:
1. Buffalo now gives +4 Fur
2. Cod now gives +4 Food
3. Planting Forests will now remove Improvements
4. Pioneer now also has 1 Strength
New Feature:
It is now possible to define Land Plot Yield Changes in XML for Buildings.
(This might one day become very handy for modmods or Total Conversions build on RaR.)
e.g. Windmills and Watermills will now increase Food production of all land plots
(They used to only give additional food to the city.)
---------
It is absolutely necessary to start a new game when switching to this revision.
Cleaning caches might also not be a bad idea.