Hi Folks,
today I would like to share some
new developments of our mod.
I have made a
big overhaul of all
military unit graphics of the 8 European Nations! The changes contain five major parts of the unit graphics and units itself:
1. New unit graphics for nearly all military units:
Screenshot of some of the new graphics for Spain:
This is the beginning of a new era since nearly all of the original graphics of TAC have been improved and removed now.
2. The military Buttons: There will no longer exist buttons for the military units as you know them resp. related to the civilian settlers. The buttons of the
regular military units are now related to the function of the units (horse = cavalry, gun = infantry, cannon = artillery).
Stars and crowns will show the strengths and/or if this is a unit of the player or the king.
Furthermore this means that the buttons for all nations will be the same now. This contains a cange related to the "city management" graphics as well. There exists only
one version for every military graphic for every nation - no difference here between the nations. This is acceptable since the player will see this graphics only in the Europe Screen.
Due to the fact that we have implemented so much units the buttons for all units were hardly to handle in an acceptable manner and more and more buttons have been indistinguishable.
A screenshot of the new buttons (not all are currently used ingame):
3. New Infantry unit: I have implemented a new infantry unit:
The line infantry has arrived in the New World. Originally an idea of my mod-mod I have now implemented it in the main mod.
4. New military professions: All regular military units (apart from artillery) are no longer units but professions now, so that we have the following professions now:
- Profession Townguard
- Profession Colonial Infantry
- Profession Line Infantry
- Profession Cavalry
- Profession Dragoon
The king has his own similar professions. Every profession has its
own specialist with his own advantage/bonus. The single veteran units "Veteran" (player) and "Regular" (king) have been removed. This will give us more space for the development of the military part of the game.
5. Cuirassier has been changed to Cavaly: Due to the fact that a "cuirassier" does not really fit to the era and region of the mod I have changed "cuirassier" into "cavalry".
The changes are already uploaded to the SVN.
They have been tested and work well so far.
Please note that due to this massive changes all potential mod-mods will have to be adjusted.
I have changed the names of all military units, professions and UnitArtDefs so that no mod mod will work with this update without adjustment in future.
Kind regards
Schmiddie