LyricalAssassin
Warlord
- Joined
- May 17, 2010
- Messages
- 107
in civ 4, all the religions were pretty much the same except for their names. i think that, if religion is present in civ 5, they should have different effects. all of them would create a happiness bonus, but maybe confucionism could have an increase of science, or buddhism with a happiness bonus when not at war, or maybe islam could give your units extra experience. hinduism would create more culture than the other religions, and judaism would give your units defensive promotions, while christianity could have an increase to production. each building would give bonuses to the religions abilities, like a confucion academy could have a 25% bonus to religion, and islamic mosques could give plus 3 experience, or be able to produce military units faster. hindu temples could have a 25% bonus to culture, and christian temples could have a 25% bonus to production, and buddhist temples could have an added happiness bonus when not at war. they could all have their own specific unit, like christianity could have the Knight Templar, which has a plus 25% bonus attack when attacking a city with a seperate religion present, islam could have Mamluk Camel Riders, which could have plus 1 movement in desert, or have a plus 25% defence bonus against the christian Knight Templar unit, buddhism could have Warrior Monks, with a 50% bonus to city defence and a -25% penalty to city attacks. hinduism could have Hindu Elephant Riders, which have a 50% bonus to melee units along with their normal 50% bonus againts mounted units. i don't know, but it sounds pretty good to me.