The remaining top four are very good at peaceful religious games in their own ways, but I think that the strength of violent religious games has been under-rated throughout this thread. If you can pillage 100-300 faith per turn, while simultaneously crippling your opponents' ability to create apostles, why do you even need to maximize adjacency bonuses?
Gandhi/India [12] Just won a t119 game with Genghis and saw the strength of early missionaries.
Hojo Tokimune/Japan [16](15+1) IMO, the only one who can give Peter a run for his money on peaceful religious games. Half-priced holy sites are great, cheap theaters will help get you to Theocracy, and the adjacency bonuses improve your faith income over time. Most of all, I appreciate Japan's flexibility to switch between religious, cultural and scientific victories, depending on how the map looks after initial exploration. And sure, Russia can almost guarantee getting Dance of the Aurora, but there's an opportunity cost to this choice--if you can only get 3-4 cities with solid tundra Lavras, how does the strategy rate against Japan using Earth Goddess?
Peter/Russia [34]
Saladin/Arabia [12](15-3) Arabia's bonuses generally come the latest of any of the remaining contenders. The worship building being basically free is nice, but you have to get temples up first. And how many campuses and madrassas are you even going to build in a religious game?
edit: two comments came in while typing, scoring is corrected now
Gandhi/India [12] Just won a t119 game with Genghis and saw the strength of early missionaries.
Hojo Tokimune/Japan [16](15+1) IMO, the only one who can give Peter a run for his money on peaceful religious games. Half-priced holy sites are great, cheap theaters will help get you to Theocracy, and the adjacency bonuses improve your faith income over time. Most of all, I appreciate Japan's flexibility to switch between religious, cultural and scientific victories, depending on how the map looks after initial exploration. And sure, Russia can almost guarantee getting Dance of the Aurora, but there's an opportunity cost to this choice--if you can only get 3-4 cities with solid tundra Lavras, how does the strategy rate against Japan using Earth Goddess?
Peter/Russia [34]
Saladin/Arabia [12](15-3) Arabia's bonuses generally come the latest of any of the remaining contenders. The worship building being basically free is nice, but you have to get temples up first. And how many campuses and madrassas are you even going to build in a religious game?
edit: two comments came in while typing, scoring is corrected now
Last edited: