Seraiel
If you want anything from I please ask in German
- Joined
- Sep 6, 2011
- Messages
- 8,165
Hi Everybody 
It's time for another episode of "Replay"
. This time, everything is the same, so again, game got accepted in HoF, so no reloading, no cheating, no map-knowledge, no whatever, and, as most of you already know at this point, I'm trying to beat WastinTime's ultimate score of 3.2M points 
This post is just to introduce you to the few things that have changed from Replay #2 and to state the settings:
Introduction:
Thx to Tachywaxon, and after really getting frustrated about some AIs, I got a spreadsheat, which allowed me to view the XML-Infos on the various Civs! Superb Info on all Civs? If you want that, take a look at Kossins Signature or search the forum for "Civlization Data.rar" and / or "DanF's complete XML Variables" .
Here is a List of the Opponents:
Frederick (Freddie) , Augustus Caesar (AC) , Willem (The Backstabber) , MM (Mansa Musa or "The Whore") , Victoria (Viccy) , Pericles (the peaceful Greek) , Elizabeth (Lizzy) , Cyrus, Washington , Lincoln , Roosevelt (the american trio) , Darius, Hatshepsud ("Sabrina Setlur") , Suleiman ("The Man"), Ghandi ("Mr. Peacevassal") and Tokugawa ("The Hermit") and Bismarck (the Wonderbuilding German) .
Thx to WastinTime, I now know that Oracle Currency is possible. This is the reason, why I don't have to play my religious "Super-Shrine" approach anymore, because Currency is just overly powerful, and solves almost all early economy problems completely!
Thx to MarigoldRan I now have some completely new insights on Civ and especially Marathon, that's why you'll also see some difference to Replay #2.
I. e.: This time, I play against leaders having Mysticism, and I chose those Opponents based on peaceweight and on "request-rate" .
For the ones who aren't so familiar with Big & Small Sushi games, one has to stay "cautious" with most AIs, so that they'll trade their ressources with one, so I wanted AIs which are peaceful techers, that help me reach Sushi earlier, and don't get on my nerve with stupid demands.
Advanced Tactics in this are, to have MM in the game, as he will always trade everything with everyone except his Worst Enemy (WE) and to have an aggressive Civ in the game, I'm trying to befriend and use as a mean of emergency against WHEOOHRN that I expect to go against me or to use him as a "hate-guy" for everyone. I also made sure that there are some Backstabbers which can be bribed against almost anyone as backup.
And, also to the new ones: The Map-Size is Huge, the Speed Marathon on the difficulty Deity! I play of course the Incans, as I think (with many others) that they're simply the best leader for HoF approaches with their ueber "Checkers" (Quechuas) .
------------------
At last:
Again I hope, for as many players as possible to join in and read / play the map / give critique / anything!
I know I'm a decent player and writer, but I'm also still a lot of a Noob, I have a lot to learn from you! Plz, even if I sometimes write WoTs, take your time, it's usually worth it, I'll do my best to keep it interessting and / or funny for you, I'll post as many Screens and Saves as I think are good, and you please give me back with your comments. Even if they are negative, at least then, they give me energy to continue and improve, otherwise, I'll be thinking, that I'm talking to myself
. I promise, I will answer every post in this thread, so be sure, I read what you write and think about it!
It doesn't matter if you're a Deity player, a Marathon player, a HoF player, a GOTM player, a Noob, Anyone, you're all welcome and you help make this a good story, so in advance, I thank you!
End of Post #1 Replay #3:
Seraiel
P.S.: If this gets really good, it'll turn into a Strategy Article. I'm not able to write that alone, you know that, and I always give Credits, like you see.
P.P.S.: Thx to all the Writers of the War Academy, without you, I'd still be stuck at Prince

It's time for another episode of "Replay"
. This time, everything is the same, so again, game got accepted in HoF, so no reloading, no cheating, no map-knowledge, no whatever, and, as most of you already know at this point, I'm trying to beat WastinTime's ultimate score of 3.2M points 
This post is just to introduce you to the few things that have changed from Replay #2 and to state the settings:
Introduction:
Thx to Tachywaxon, and after really getting frustrated about some AIs, I got a spreadsheat, which allowed me to view the XML-Infos on the various Civs! Superb Info on all Civs? If you want that, take a look at Kossins Signature or search the forum for "Civlization Data.rar" and / or "DanF's complete XML Variables" .
Here is a List of the Opponents:
Spoiler :
Frederick (Freddie) , Augustus Caesar (AC) , Willem (The Backstabber) , MM (Mansa Musa or "The Whore") , Victoria (Viccy) , Pericles (the peaceful Greek) , Elizabeth (Lizzy) , Cyrus, Washington , Lincoln , Roosevelt (the american trio) , Darius, Hatshepsud ("Sabrina Setlur") , Suleiman ("The Man"), Ghandi ("Mr. Peacevassal") and Tokugawa ("The Hermit") and Bismarck (the Wonderbuilding German) .
Thx to WastinTime, I now know that Oracle Currency is possible. This is the reason, why I don't have to play my religious "Super-Shrine" approach anymore, because Currency is just overly powerful, and solves almost all early economy problems completely!
Thx to MarigoldRan I now have some completely new insights on Civ and especially Marathon, that's why you'll also see some difference to Replay #2.
I. e.: This time, I play against leaders having Mysticism, and I chose those Opponents based on peaceweight and on "request-rate" .
For the ones who aren't so familiar with Big & Small Sushi games, one has to stay "cautious" with most AIs, so that they'll trade their ressources with one, so I wanted AIs which are peaceful techers, that help me reach Sushi earlier, and don't get on my nerve with stupid demands.
Advanced Tactics in this are, to have MM in the game, as he will always trade everything with everyone except his Worst Enemy (WE) and to have an aggressive Civ in the game, I'm trying to befriend and use as a mean of emergency against WHEOOHRN that I expect to go against me or to use him as a "hate-guy" for everyone. I also made sure that there are some Backstabbers which can be bribed against almost anyone as backup.
And, also to the new ones: The Map-Size is Huge, the Speed Marathon on the difficulty Deity! I play of course the Incans, as I think (with many others) that they're simply the best leader for HoF approaches with their ueber "Checkers" (Quechuas) .
------------------
At last:
Again I hope, for as many players as possible to join in and read / play the map / give critique / anything!
I know I'm a decent player and writer, but I'm also still a lot of a Noob, I have a lot to learn from you! Plz, even if I sometimes write WoTs, take your time, it's usually worth it, I'll do my best to keep it interessting and / or funny for you, I'll post as many Screens and Saves as I think are good, and you please give me back with your comments. Even if they are negative, at least then, they give me energy to continue and improve, otherwise, I'll be thinking, that I'm talking to myself
. I promise, I will answer every post in this thread, so be sure, I read what you write and think about it!It doesn't matter if you're a Deity player, a Marathon player, a HoF player, a GOTM player, a Noob, Anyone, you're all welcome and you help make this a good story, so in advance, I thank you!
End of Post #1 Replay #3:
Seraiel
P.S.: If this gets really good, it'll turn into a Strategy Article. I'm not able to write that alone, you know that, and I always give Credits, like you see.
P.P.S.: Thx to all the Writers of the War Academy, without you, I'd still be stuck at Prince


. In the south, there are some stupid Cows (yes, I got Cowed :~) , we could move 1E to reach to the Gold or 1NE 1N too for maybe some Food, but then again, we wouldn't have the production bonus from the plains Hill.
giving 10T Checkers instead of 6T, that's a production difference of 40%!
, it all doesn't matter. What you need is some high
and a good production from the start, MarigoldRan would support me on that. This start has the basics, no need to think any further, play the map, SIP.
is actually better than anything except Mining or Fishing, and chances for that are too low. It also saves a Warriorwalk-Turn which are very worthy when there are still Huts to hunt.



. In the next, my remaining 2 Checkers attack the last wounded Archer, and of course, I loose even one more Checker, bringing me down to 1 Rambo-Checker! (FYI: lvl 2 = Cover, lvl 3 = Rambo, lvl 4 = Hero (because of Heroic Epic), lvl 5 = Elite, lvl 6 = Westpointers and lvl 7+ get names from me...)
, 1 time being unlucky, 1 time anything can make a difference of x ((thousends) (k)) of anything!
. Maybe, he's more peaceful than I thought, building 3 Workers, I normally only now that from Ghandi, and especially not from any AGG Civ.
.
/ turn atm. This is due to the fact, that the two Japanese cities are only have little 



or
?








