still no idea on errors
we got this!
quoting TopSecret:
I found a bug
Something wrong with "CatapultConstruction"
The exception appears every turn
It doesn't CTD.
Here's the error word for word:
Traceback (most recent call last):
File "CvEventInterface", line 23, in OnEvent
File "CvEventManager", line 187, in handleEvent
File "CvEventManager", line 382, in onBeginGameTurn
File "CatapultConstruction", line 183, in process
File "CatapultConstruction", line 119, in checkUnits
RuntimeError: unidentifiable C++ exception
I have requested save for log checking

what do you think THIS one is?
Code:
def checkUnits(self):
for pUnit, pPlot in list((pUnit, pUnit.plot()) for pUnit in self.iterateUnits()):
if pPlot.getFeatureType() == eForest: [b]#line 119[/b]
if pPlot.isNone() or pUnit.isDead(): continue
if isEnemyTerritory(pUnit, pPlot, self.pCivPlayer.get(CyTeam)) or self.isUsed(pUnit): return
self.activateOverwatch(pUnit, pPlot)
break