I like playing on these huge earth maps, but ive been trying to come up with ways to make europe stronger. SO i have been trying to make new terrain that will give them added resources. However i want the resources they get from these "urban" tiles to scale with different techs, similar to how guilds gives workshops more production. This was my attempt, seems like pasting the techyield changes has no affect. I had also considered other ways to get the same results, making a new resources, or giving them custom palaces that add production/food/commerce. but i suspect that scaling with tech will present the same problem
<Type>FEATURE_URBAN</Type>
<Description>TXT_KEY_FEATURE_URBAN</Description>
<Civilopedia>TXT_KEY_FEATURE_OASIS_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_FEATURE_OASIS</ArtDefineTag>
<YieldChanges>
<iYieldChange>0</iYieldChange>
<iYieldChange>0</iYieldChange>
<iYieldChange>0</iYieldChange>
</YieldChanges>
<TechYieldChanges>
<TechYieldChange>
<PrereqTech>TECH_AGRICULTURE</PrereqTech>
<TechYields>
<iYield>5</iYield>
<iYield>0</iYield>
<iYield>0</iYield>
</TechYields>
</TechYieldChange>
<TechYieldChange>
<PrereqTech>TECH_ANIMAL_HUSBANDRY</PrereqTech>
<TechYields>
<iYield>0</iYield>
<iYield>0</iYield>
<iYield>5</iYield>
</TechYields>
</TechYieldChange>
</TechYieldChanges>
Moderator Action: Welcome to CivFanatics. Moved to C&C where you should get more assistance.
<Type>FEATURE_URBAN</Type>
<Description>TXT_KEY_FEATURE_URBAN</Description>
<Civilopedia>TXT_KEY_FEATURE_OASIS_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_FEATURE_OASIS</ArtDefineTag>
<YieldChanges>
<iYieldChange>0</iYieldChange>
<iYieldChange>0</iYieldChange>
<iYieldChange>0</iYieldChange>
</YieldChanges>
<TechYieldChanges>
<TechYieldChange>
<PrereqTech>TECH_AGRICULTURE</PrereqTech>
<TechYields>
<iYield>5</iYield>
<iYield>0</iYield>
<iYield>0</iYield>
</TechYields>
</TechYieldChange>
<TechYieldChange>
<PrereqTech>TECH_ANIMAL_HUSBANDRY</PrereqTech>
<TechYields>
<iYield>0</iYield>
<iYield>0</iYield>
<iYield>5</iYield>
</TechYields>
</TechYieldChange>
</TechYieldChanges>
Moderator Action: Welcome to CivFanatics. Moved to C&C where you should get more assistance.