As it is now the player has a huge advantage with naval exploration because of the suicide curragh/galley exploit which the AI does not do. We can eliminate this exploit and make things a bit more realistic by requiring ships to return to port before their findings are known. If the ship is lost at sea or destroyed before it arrives at port then all that it has known should be lost.
While we are at it, why not require the same for land exploration? If your explore dies before reporting his findings then all that he discovered should revert to blackness. Communications with other nations and any sort or diplomacy should not be available until your unit reports his discovery.
While we are at it, why not require the same for land exploration? If your explore dies before reporting his findings then all that he discovered should revert to blackness. Communications with other nations and any sort or diplomacy should not be available until your unit reports his discovery.