Tried a few starts before I actually started playing. Looks good so far. First game was a the Seleucid kingdom, but I soon gave up when I saw no improvement in my cash flow, which was about -20 even with 0% science. Second game was as the Celts, I hoped it would be a distant game to see how things develop. Well, that tactic didn't really work because Rome invaded me around 250BC with a stack of 8 Legionairs, I of course didn't stand a chance. So, Nubia was next. Some remarks:
- The map features are very nice, a very good map overall.
- There is an island of the Greek coast that doesn't belong to the Islands province, but to the Mediterranean Sea. Not sure if this is intended.
- Nubia is a good starter civ, it offers no real pressure. No barbarians, no enemy civs, and lots of production. Stability was about +20, went down to +5 after I conquered Egypt, but was no threat. Goals are pretty easy too, but the production goal doesn't trigger (9 march non-SVN version). I found that goal pretty easy, a golden age and some last minute micromanaging did the trick.
- Not sure about several features. There are some tiles that I cannot enter. After some time it made sense but it seemed strange at first. Same story for Relics, couldn't figure out what they are supposed to do.
- I started with 4 workers, which was good because workers are expensive to build. However, as the Celts I got only 1 so it took too long to get the economy running. Those Roman guys are pretty smart. In my Nubian they conquered Greece and France early, the Levant too, and they were close to Alexandria as well.
Question: is there a release log somewhere? I was wondering how things were developing but I couldn't find one. It seems to be in good shape though, well done.
