Numidia does not switch to the Huns properly- while the name and leaderhead does change properly, their core remains Numidia and they keep whatever cities they had as Numidia.
320 BC start, Christian holy city does not happen last time I played to around 30 BC. (my Rome game of this week)
so, to be clear, Christianity is being founded but there is no holy city? do you get the "Christianity has been founded in a distant land" message? are there any Christian cites? do the Apostles spawn?
there is nothing in the code to distinguish which map is being played.
so, to be clear, Christianity is being founded but there is no holy city? do you get the "Christianity has been founded in a distant land" message? are there any Christian cites? do the Apostles spawn?
there is nothing in the code to distinguish which map is being played.
I looking into it
weird that the Byzantines didn't flip Rhodes. perhaps it was not Roman?
def foundReligion(self, tPlot, iReligion):
if (tPlot != False):
plot = gc.getMap().plot( tPlot[0], tPlot[1] )
if (not plot.getPlotCity().isNone()):
#if (gc.getPlayer(city.getOwner()).isHuman() == 0):
#if (not gc.getGame().isReligionFounded(iReligion)):
gc.getGame().setHolyCity(iReligion, plot.getPlotCity(), True)
return True
else:
return False
return False
if anyone wants to contribute settler maps you can so with WB saves with "signs" on them. you don't need to set a value for every tile, just the ones where you want the civ to settle.