RFC Europe -Art and Flags Thread

Which should be transferred to Spain as he has no relation to Burgundy IMHO
 
We do intend to do culture-specific units, particularly so that the Muslim civs look different. It will take some effort, but we (I?) will get to it eventually. Part of the complication is that we have a lot of new units and civs. VD will give us Poland and Hungary, but not (e.g.) Venice and Kiev. Additionally, VD doesn't cover our new units which mostly come from the Charlemagne mod -- so everyone would get a unique spearmen but everyone would have the same light lancer.

So, in summary, I envision that the mod team will do some basic culture-specific units (grouped roughly as Muslim, Slavic, Mediterranean, Eastern, Western, Nordic), but no civ-specific units.

If someone wants to take up the challenge of skinning/texturing civ-specific units and/or integrating VD, go for it!

How soon do you want to start introducing these? As I posted some time ago, there are lots of good civ-specific re-skins which are already available in the downloads section of CFC, esp. for the Muslim civs and Ottomans. These are ready to use right now, whenever you want to implement them. I'll put them together again and post the files as proposals any time you like. You only have to say the word.:D

EDIT: Here are some examples from the database which could be used for the Arabs and Cordobans.
Other designs are available for the Ottomans and many others.
 
I already implemented flavor units for my personal needs, with similar unit line-up, if you need XML fiend it'll be mostly copy'n'paste work on my part. VD as such is too far away from RFCE's unit lines to be used but there's enough extra units in the db to have complete culture groups, Charlemagne units included. Personally I've got Euro, Norse, Rus, Iberian, Arab, Turk, Balkan(Hungarian).

In any case, if you ran into gaps, I can offer re-texturing/changing weapons and such, I attached pics of some unpublished work, e.g. Arab horse archer and a generic pavise crossbowman/arbalester (based on a Hungarian one from VD), the pavise makes it distinct from regular crossbowmen and I can't stand those German Chu-ko-nus personally ;)
 

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I already implemented flavor units for my personal needs, with similar unit line-up, if you need XML fiend it'll be mostly copy'n'paste work on my part. VD as such is too far away from RFCE's unit lines to be used but there's enough extra units in the db to have complete culture groups, Charlemagne units included. Personally I've got Euro, Norse, Rus, Iberian, Arab, Turk, Balkan(Hungarian).

In any case, if you ran into gaps, I can offer re-texturing/changing weapons and such, I attached pics of some unpublished work, e.g. Arab horse archer and a generic pavise crossbowman/arbalester (based on a Hungarian one from VD), the pavise makes it distinct from regular crossbowmen and I can't stand those German Chu-ko-nus personally ;)

Heh, funny thing. This evening I was just going through nifskope tutorials to figure out how to reskin a better arbalester. I used the Total Realism special Genoan as my base, but it's probably the same root figure, since it also has a pavise. Anyway, cool that you've done it already. If you've got the XML and art set up I'd be happy to integrate your work into the main mod -- that would be nice and quick.
 
Heh, funny thing. This evening I was just going through nifskope tutorials to figure out how to reskin a better arbalester. I used the Total Realism special Genoan as my base, but it's probably the same root figure, since it also has a pavise. Anyway, cool that you've done it already. If you've got the XML and art set up I'd be happy to integrate your work into the main mod -- that would be nice and quick.

It'd be great if we could incorporate the XML and art embryodead has already done into our mod. It seems he's used many figures I've suggested for over a year now but I do hope they'll still be some consultation about which ones we finally use. People should still be able to have a look at them before they're implemented, shouldn't they? So what do you think about the suggested figures I posted above?
 
There will be a chance for feedback of course, but the only effective way to get input from a bunch of people is to implement something in the mod and iterate from there.
 
Jessiecat, I think I used all of those you posted except 1 or 2, I'll move it over and post a screenshot of all styles so it can compared and modified easier, OK?
 
Jessiecat, I think I used all of those you posted except 1 or 2, I'll move it over and post a screenshot of all styles so it can compared and modified easier, OK?

That'd be great. I'm sure we're of one mind about nearly all of them.:D
 
Screenshots are attached. My iberian set only had archer & spanish knight so I left it out for now. Hungarian has a few, and England, France etc. have some extra 1-2 but here are the basic big sets. Line Infantry, Dragoons etc. have no substitutes. Some units like Russian knight replacements couldn't be used since they're used as UUs in RFCE.

Rus' set is for Kiev & Moscow. I'm not sure about Bulgaria, but Poland doesn't fit in this style. Byzantines & Ottomans are pretty distinct and complete, but if you want to use other sets like those from VD there will be a lot of gaps and problems, e.g. with Poland, I may be biased, but Polish units from VD all have the same Hussar armor & helmet, it's not realistic and doesn't look like Polish army at all tbh.

EDIT: Also, Rus' set has Cossack as Arquebusier and Strelets as Musketman, in reality one belongs to Kiev and the other to Moscow, it can be split but that would be going into more civ-specific sets.

EDIT2: Link: http://rapidshare.com/files/306716731/rfce-unit-artstyles.zip.html (xml based on Alpha8 files)
 

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Nice work, embryodead. I support all these as they are. However, there are are a couple of points about the Muslim set anyway.

1. The Cordoban set should pretty well be the same as the Arabian one, except for the Light Lancer which is replaced by the Berber cavalry UU anyway. Also the names of the foot units could be changed to Berber or Moorish, as they usually were from the Maghreb anyway. ie. Berber spearman, Moorish pikeman etc..

2. The Arabian set is fine except for the Heavy Lancer which is replaced by the Ghazi cavalry UU. But our Ghazi now looks too much like the light cav in set 6. Maybe we can change the Ghazi to look like the figure in my first pic,(lower left) with the red plume carrying lance and bow. What do you think?

3. The names of some of the other Muslim infantry might have to change. Guisarme or Arbalest don't really seem right. Any ideas?
 
Sorry I didn't mention that I changed the Ghazi graphic for the reason you mentioned - not a big change, but it differs from the more plain skirmisher, see attachment.

Arab set was meant for Arabs & Cordova. That's why it doesn't include UUs, which are added on top of this. These are all artstyle/flavor units so renaming isn't necessary I think?

As for problematic names, I suggested renaming Guisarme (for everyone) to a more generic "Heavy Spearman" or "Armored Spearman" before - this way you don't have to create additional units like with the Horse Archer/Mounted Sergeant. For Arbalester, I had "Composite Bowman" in MEM for Muslim civs but that isn't likely to work here (needs splitting the unit in two, and graphic is already used for longbowmen).
 

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Right, in general there's a provision to allow civ-specific graphics for units but not civ-specific names. The only way (without some deep SDK hacking) to give the "same" unit a different name for different civs is to actually create different units. This is sort of a kludge, and makes many things more complicated, so I oppose it.

I agree we could rename some of the units to be more general. The feeling was that very generic names were boring though. The Charlemagne mod, in particular, has lots of units which are light X and heavy X, it's just not very immersive.

How about the Guisarmier becomes a "Polearm ___" I'm not sure what the appropriate term is. Polearm-man can't be right. Polearm Infantry? If there's a common use that I'm blanking on...

It's a good generic word that conveys the sense of a medieval somewhat more advanced staff weapon (even though it would technically cover both a spear and a pike).
 
In case you're incorporating the XML, there's 2 things I missed:
- all heavy swordsmen use maceman icons (in artdefines)
- byzantine swordsman uses two graphics for different eras, should only use the early one (in artstyleinfos)

"Polearm Infantry" appears in google frequently enough to consider it OK, although your above post is already in top 10 results ;)
 
In case you're incorporating the XML, there's 2 things I missed:
- all heavy swordsmen use maceman icons (in artdefines)
- byzantine swordsman uses two graphics for different eras, should only use the early one (in artstyleinfos)

"Polearm Infantry" appears in google frequently enough to consider it OK, although your above post is already in top 10 results ;)

Great, I've downloaded your files but probably won't get a chance to integrate them for a couple days. I'll keep those corrections in mind. Looks all very nice...
 
Great, I've downloaded your files but probably won't get a chance to integrate them for a couple days. I'll keep those corrections in mind. Looks all very nice...

I'm very much looking forward to seeing these in the next version. Thanks again to embryodead.:goodjob:

Just a quick question. I noticed from sourceforge that you're planning to implement my suggestion about a 2nd. splash screen with text for the colonial projects. Any success yet? I've got an idea for background art with that, if you're still interested. :)
 
Just a quick question. I noticed from sourceforge that you're planning to implement my suggestion about a 2nd. splash screen with text for the colonial projects. Any success yet? I've got an idea for background art with that, if you're still interested. :)

I have it down as a feature to implement so I don't forget about it. I haven't looked at the code for doing pop-up windows -- I know how to do it in general, but I haven't tried it yet. I don't have time to do this for Alpha 9, so hold on to your background art a bit longer.
 
After the release of another LH (Louis XVI, yes I know he was kind of a fail, but we have no better choice for an 18th century LH), the list has as follows

So:


LHs to be used

Spoiler :
France: Charlemagne (500-987)---> Louis XIV (987-1713) ---> Louis XVI(1713-1800)
Burgundy: Phillipe II de Bourgogne
Byzantium: Justinian (500-868) ---> Basil II (868-1800)
Arabia: Abu Bakr (632-1170) ---> Saladin (1170-1800)
Bulgaria: Simeon
Venice: Enrico Dandolo
Cordoba: Abd-Ar-Rahman (716-1215) ---> Abu Yusuf Yaqub or whatever (1215-1800)
Kyiv: Yaroslavl the Wise
Hungary: Istvan I (900-1302) ---> Hunyadi Matyas (1302-1526) ---> Janos Szapolyai (1526-1800)
Poland: Kazmierz III (969-1570) ---> Jan Sobieski (1570-1800)
HRE: Freiderich Barbarossa (940-1524) ---> Friedrich the Prussian (1524-1800)
Spain:Isabela (909-1512) ---> Charles V(1512-1800), using the Burgundian LH, actually depicting...him.
Norse: Harald Hardrada (780-1522) ---> Christian IV (1522-1800)
Moscow: Ivan IV (1320-1598) ---> Peter (1598-1740) ---> Catherine (1740-1800)
Austria: Leopold I (1161-1740) ---> Maria Theresa (1740-1800)
Genoa: Simone Boccanegra
England: William I (1066-1452) ---> Elizabeth (1452-1800)
Portugal: Afonso Henriques (1100-1416) --->Joao II (1416-1800)
Turkey: Mehmed II (1300-1512) ---> Suleiman I (1512-1800)
Dutch: Willem van Oranje
Sweden: Gustav Vasa


Leader change years
Spoiler :
France: 987 as the start date (Hugh Capet) of the French Kingdom/ 1713, Louis XIV dies, the French Monarchy starts declining
Byzantium: 868, start of the Macedonian Dynasty
Arabia: 1170, the creation of Saladin's Egyptian Kingdom
Cordoba: 1215, founding of the Marinid Kingdom
Hungary: 1302, end of the Arpad Dynasty/ 1526, Hungary gets much overruled by both Habsburgs and Ottomans
Poland: 1570, beginning of the Polish-Lithuanian Commonwealth
HRE: 1524, Prussia becomes an independent kingdom.
Spain: 1512, there wasn't much between these leaders, so...
Norse: 1522, independent Sweden and the end of the Kalmar Union
Muscowy: 1598, where expansion in Asia starts/1740, kinda same as the Spanish justification
Austria: 1740, creation of the Austria-Prussia dualism in Germany
England: 1452, end of the Hundred Year War
Portugal: 1416: Reign of Joao I, and focus turn in colonization
Turkey: 1512, expansion in Africa starts.


BTW when will they make it to Alpha/Beta?
 
Hey guys, what do you think about this Casimir LH? TBH, I prefer the old one...
 
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