I think that makes everyone except ZZZ weighing in, then. Starting them in 1060 is fine with me, and I agree with Jessiecat that we should use Rouen rather than Caen. Caen may have been more significant early, but Rouen was a much more important city through the mod timeline.
I agree with Rouen being more significant, but its also much closer to Paris, and thus very likely to get swamped in French culture, and led to earlier wars. (plus its not coastal

).
If we start the Normans with an army in England and only a few defenders in Rouen, they'll head north rather than trying to transship the army a couple of units at a time.
Sounds good, though obviously needs testing once things get up and running.
I like the idea of running Anglo-Saxon England as a strong independent. Actually, this might be a good way of satisfying those parties who keep clamoring for the inclusion of a Scottish or Irish civ - if we had pre-Norman England as an early civ like Babylon, with two fast UHV goals (the third being survival), that could make for an interesting balance and ensure that England gets built up a bit before the Normans spawn (ensuring that the conquest of England isn't an easy or given thing, and making up for their late start by giving them some existing population and infrastructure.)
What do people think about having a pre-Norman British Isles civ, and what would we call it?
Personnally if we are allocating extra playable slots there are a number of states with greater scope (Aragon springs to mind, eh?).
Some options
A) Having three powerful independent cities (Beorma, Winchester/Bristol, and Durham for Mercia, Wessex, and Northumbria), whilst the south east flips to the Normans would be to my liking.
B) If we have different independents, perhaps a 'Celtic independent' in ireland, scotland, wales, Brittanny and north spain, whilst a 'Germannic' independent has cities in the west of germany and in england?
C) If we do have it as a minor civ then Anglo-Saxon England works fine IMO, but if its a full civ then I would suggest it starting out as Wessex, and growing to be Kingdom of the Anglo-Saxons* (really any of the bigger saxon kingdoms could have ended up on top, so we might as well go with the one who lucked out in real life).
*This is the title Athelstan and other kings were crowned with after all.
D) If it is a full civ (which I would like, but not as much as other civs being included) then perhaps something like this?:
UU: Fyrd (Spearman with bonus verses Melee)
UB: Deemings House (Courthouse with extra culture and happy)
UP: Power of Invasion: All units get a boost to city attack
UHV: 1) Conquer England by 1000 2) build X courthouses, monastaries and Castles by 1200 3) Have 1 Vassal in 1300 (implicit: survival)