sedna17
Emperor
- Joined
- Mar 12, 2008
- Messages
- 1,091
Lot's of good feedback. I'll try to respond more in detail re: Byzantium and expansion later. As for protestantism, here is the matrix that determines the probability that the AI will switch (they have to already be Catholic):
#Matrix determines how likely the AI is to switch to Protestantism
lReformationMatrix = [
50, #Burgundy
10, #Byzantium
40, #France
10, #Arabia
30, #Bulgaria
10, #Cordoba
10, #Spain
80, #Norse
30, #Venecia
20, #Kiev
50, #Hungary
90, #Germany
30, #Poland
10, #Moscow
30, #Genoa
80, #England
30, #Portugal
50, #Austria
10, #Turkey
90, #Sweden
90, #Dutch
0, #Rome
0, #Indies and Barbs
0,
0,
0,
0
]
The mechanism to have all civs switch at the same time is a little ahistorical, but without it, the first AI to switch to protestantism would always just convert back (as they were surrounded by Catholic civs asking them to switch). They way, though crude, at least tends to set up a divided Europe.
#Matrix determines how likely the AI is to switch to Protestantism
lReformationMatrix = [
50, #Burgundy
10, #Byzantium
40, #France
10, #Arabia
30, #Bulgaria
10, #Cordoba
10, #Spain
80, #Norse
30, #Venecia
20, #Kiev
50, #Hungary
90, #Germany
30, #Poland
10, #Moscow
30, #Genoa
80, #England
30, #Portugal
50, #Austria
10, #Turkey
90, #Sweden
90, #Dutch
0, #Rome
0, #Indies and Barbs
0,
0,
0,
0
]
The mechanism to have all civs switch at the same time is a little ahistorical, but without it, the first AI to switch to protestantism would always just convert back (as they were surrounded by Catholic civs asking them to switch). They way, though crude, at least tends to set up a divided Europe.