I guess this should belong in the "OMG" thread which will be made in the future.
I was playing Austria and declared war on Hungary just a few turns after spawning.
I sent my whole army towards Pest and a Hungarian Crossbowman managed to sneak by it and took Wien, next thing I know I'm in ROME!
This is part of the RFC code. If you loose your capital, you get exiled to another nation and have x number of turns to recapture it. It may look odd, but it is exactly how it works in RFC. Maybe we should change that so that you can only get exiled to a non-Papal state. The Pope can never capture any city.
Yes it happened to me in RFC, but I was never exiled to the Byzantine Empire or to the natives .
The Pope works different than the Byzantines or the Natives in RFC. The Pope is a full player, one can interact with the Pope in any way except war/vassalage.
Have you read my comments on that and other suggestions on the Disussion thread? (1607) Any reply?
It is all on my "todo" list in some form of shape or another. I never considered the Crusades complete for example. Capturing Jerusalem should give stability and foreign relations boost + a golden age (only once). One should be able to call for a defensive Crusade (if the Pope likes them enough). The Pope should be building Missionaries and Inquisitors and gifting them to various Catholic nations. And so on and so forth.
BTW thanks for the list.
A few notes:
General:
1) Include the music from the Warlords opening menu.
2) Remove lions from Eastern Europe.
3) I'm not lovin' the Enrico Dandolo art when compared to our other leaders.
4) Rename the Round Church of Preslav and St. Sophia of Kiev to something that doesn't indicate the city that they're in (perhaps use the Bulgarian and Ukrainian names?)
5) Perhaps include an Islamic and Orthodox crusade against. . . Mongols, Tamerlane, Byzantium. . . just an idea.
6) Make skirmishers always capture, rather than kill workers? Maybe have more units go for a capture vs kill to represent slave taking?
Some more specific notes about my Kievan game/massacre:
1) Start Kiev with Orthodox missionaries. Despite open borders with Bulgaria and Byzantium, Orthodoxy (and no religion, for that matter) didn't start spreading until I was getting creamed by the Mongols.
2) Allow combat experience to build against barbarians. This might not be ideal for France and Burgundy, but should be core to England, Kiev, Russia, and Cordoba. At the very least the first three.
3) A Kievan UHV is currently completely impossible because the Mongols, who attack from all sides, will pillage all the terrain improvements and workers won't be able to rebuild them by 1300. Perhaps have 6 or 7 grain before the Mongol attacks, rather than eight (or keep eight, but remove the "in 1300" to something before the invasion).
4) I know the Horde has been nerfed, but it might make more sense to concentrate them as a stack, rather than appearing all over the place. This would make the stack very frightening, but would allow a potentially effective defense. As Kiev I was defending all of my cities simultaneously.
5) I don't know if it's codeable, but limit city revolts while the Mongols are attacking. The common enemy should scare the bejesus out of the threatened cities - if they do revolt the units should stay with Kiev (or whoever).
Good points.
1. Maybe eventually.
2. There used to be lions on the Balkans (the animal symbol of Bulgaria is a lion).
4. Yea, those have to be renamed, but that would take a thought or two.
5. AFAIK there was never anything like this in history (actually Byzantines and Bulgarians used the Mongols against each other).
Moscow and Kiev are being rebalanced right now. I will take your notes in consideration.
I had no idea about Balkan lions! That'll go in the trivia bank.
In re. no. 5, I don't think there was something quite like it in history either, but the sack of Kiev got much of Europe concerned about the Mongol invasion, and my thinking was something akin to the crusades for our non-Catholic players to have the option to participate in, even if it's not strictly historical. To me, Catholicism seems a little overpowered before the Reformation: why wouldn't a civ be Catholic, especially compared to Orthodoxy, with the benefits it currently has, let alone with the potentially new and improved AP?
On something tangentially related, if we wanted to give a disincentive to be Catholic, could it perhaps require that gold be sent to Rome?
Playing as Cordoba, Tanjah flipped to me, while it was affected by plague. The plague does not spread, nor does it go away.
Let me know if you need the save file on this.