KaiserBenjamin
Warlord
- Joined
- Feb 18, 2006
- Messages
- 237
Okay, for you, the fix is simple. Do the fix in this post:
http://forums.civfanatics.com/showpost.php?p=8987534&postcount=3225
Thank you very much!
Okay, for you, the fix is simple. Do the fix in this post:
http://forums.civfanatics.com/showpost.php?p=8987534&postcount=3225
I can't religious prosecute in holy cities. Although this makes sense to stop my purging Judaism from Jerusalem (maybe), it probably should not stop me from purging Catholicism and Orthodoxy. I am sure there is some small change in the C++ code that would allow this.
No. You can never completely destroy a religion. You should never be able to purge Catholicism from Rome, or Orthodoxy from Constantinople and Protestants and Muslims should never be destroyed.
I don't think you understood my point. I can't purge Catholicism and Orthodoxy from Jerusalem. Is this intentional?
missing text for new-civic-popups:
TXT_KEX_CIVIC_COLONIALISM_STRATEGY
TXT_KEX_CIVIC_FREE_LABOR_STRATEGY
TXT_KEX_CIVIC_IMPERIALISM_STRATEGY
State Religion Strategy says +3 xp, but its +25% military production
missing GP-Names
TXT_KEY_GREAT_PERSON_ANREI_RUBLEV
TXT_KEY_GREAT_PERSON_AFONSO_HENRIQUES
should be Andrei and Alfonso?
missing text for new-civic-popups:
TXT_KEX_CIVIC_COLONIALISM_STRATEGY
TXT_KEX_CIVIC_FREE_LABOR_STRATEGY
TXT_KEX_CIVIC_IMPERIALISM_STRATEGY
State Religion Strategy says +3 xp, but its +25% military production
missing GP-Names
TXT_KEY_GREAT_PERSON_ANREI_RUBLEV
TXT_KEY_GREAT_PERSON_AFONSO_HENRIQUES
should be Andrei and Alfonso?
We made Jerusalem an exeption to that. Normally you should be able to prosecute. But you can't do that in Jerusalem. (Only there, no other city)
How exactly was this done? Say for instance I moved Jerusalem 1W to put in on the coast, would this still apply as long as the city is named Jerusalem or is it tile specific?
A somewhat related question, would moving the locations or Marseilles, Mediolanum, Antioch or Aleppo make it impossible for Genoa and Arabia to complete their UHVs, or do the boxes in the reference folder actually define the territory they must control?
We don't have strategy texts for civics yet. Feel free to make them and I will include them.
Fixed the missing GP-names. (in next version)
<TEXT>
<Tag>TXT_KEY_CIVIC_STATE_RELIGION_STRATEGY</Tag>
<English>Cities with State Religion train units faster</English>
<French/><German/><Italian/><Spanish/><Russian/><Japanese/><Chinese/></TEXT>
<TEXT>
<Tag>TXT_KEY_CIVIC_COLONIALISM_STRATEGY</Tag>
<English>Adds stability for each colony founded</English>
<French/><German/><Italian/><Spanish/><Russian/><Japanese/><Chinese/></TEXT>
<TEXT>
<Tag>TXT_KEY_CIVIC_IMPERIALISM_STRATEGY</Tag>
<English>Adds stability for each city outside the core area</English>
<French/><German/><Italian/><Spanish/><Russian/><Japanese/><Chinese/></TEXT>
<TEXT>
<Tag>TXT_KEY_CIVIC_SERFDOM_STRATEGY</Tag>
<English>+1 production from farms, slower growth for cottages and great people</English>
<French/><German/><Italian/><Spanish/><Russian/><Japanese/><Chinese/></TEXT>
We made Jerusalem an exeption to that. Normally you should be able to prosecute. But you can't do that in Jerusalem. (Only there, no other city)
You cannot purge any religion from Jerusalem. It makes no sense, it has held major shrines for all of our religions in the game (I not 100% sure about Protestantism, but the other have had shrines). This is surely intended.
In the other case, you cannot purge a religion from its holy city or if the city holds the HQ and/or wonders associated with that religion. It was great fun to have protestant England prosecute the Knight Hospitales HQ and lose the huge gold bonus. You cannot purge Judaism from the Temple Mount city and so on.
So I'm playing as Genoa and have some vassals. I'm Catholic and I want them to be Catholic to just cuz. Anyway sent a Persecutor out to gift them, and found I could eliminate religions in their cities. Furthermore, after doing it the persecutor is not eliminated, he just keeps going! Was able to eliminate Protestantism from Germany with a single unit and within like 3 turns. I assume we don't want this.
@ Sedna
With revision 322, the civilopedia doesn't work anymore. And when I load a testgame as France, the whole game crashes. I had just enough time to see the error said it had something to do with Alexander. (now Abu Yusuf Yaqub) Their are also XML files in the art directory. What are they doing their?