sedna17
Emperor
- Joined
- Mar 12, 2008
- Messages
- 1,091
After the above discussions can I summarize what seems to be a consensus. I'll side with Verily and others on the need to restrict Atlantic Access to a few spots. Though access should not be required to build all colonies. Just the two trading companies. And I agree that colonies should be available for all civs. Though most civs will have little incentive to build them. So I propose the following changes.
1. All colonies should require a Trading Company but not Atlantic Access.
2. Atlantic Access should halve the cost of building colonies (as now)
3. Atlantic Access locations should be the following;
Plymouth
Amsterdam
Tonsberg
Bordeaux
Marseilles
Lisbon
Cadiz
4. West India Company should enable Gold Coast first (Brazil should come later). East India Company should enable East Africa first. This gives civs a chance to gain slaves before building later colonies.
5. Virginia Colony production time should be reduced by slaves. Not the East Indies as we have it now.
6. Colonies should recieve the same points reward as World Wonders (ie. 50pts. or whatever)
If people can agree on the above as a working compromise, could we have these for the next version, please.
Thanks for the nice summary. Since you're doing the map, you can reposition the "Atlantic Access" according to point 3.
I'll take a shot at the rest. The only point I can't implement right now is #6. The projects XML doesn't have a slot for iAsset (which is the score boost given from building it). It would have to be added by 3Miro at some point. There might be a strong motivation to do so if it would automatically encourage the AI to compete for the colonies.