OK, I am trying to change all of the civs, which is turning out to be very, very hard, so I decided to do something simple on the mod to get my confidence up before continuing. I figured civics should be reasonably straight forward. I think that civics should be a little different to reflect the later setting but still mainly the same as RFC, so I am going to use RFC as a base and then make changes and additions to that. So here are what I thought needs changing; comments and criticism welcome. Also, if anyone else thinks other civics are out of place feel free to make a suggestion.
(btw, some of these ideas are inspired or copied from other suggestions to RFC in the main forum. )
1) Pacifism - I want to swap this for some form of Atheism, or leader cult. I thought it could keep the extra great people (like all the scientists and stuff Russia had) but swap the '+1 gold per military unit' for something like 'no state religion, +3 per religion in city'. (nb. This represents peoples anger at the oppression of their religion, not public discontent with religion.)
2) Environmentalism - I want to replace this with a mixed economy, this would represent everything from the Third Way right through Keynesian economics to the German social market economy. I want this to be quite a good economy for large, developed nations as this is the current economic system of the EU and Europe (the richest area of the globe) as well as being the economic system under which the USA used between the American Civil War and WWII, during which time it rose to become the richest nation on earth.
I thought +3 Health (free health care, NHS etc...) +1 from libraries, universities (state paid education), broadcast towers (BBC) and mass transit. If this is overpowered then we could add +25% corporation costs but if this is underpowered then we could add -25% corporation costs. I am not sure what corporation costs represent but I can only imagine it is money leaving the country (in which case Free Market should increase corp costs and environmentalism decrease it). In light of this I am pretty sure I could make an argument justifying whichever helps gameplay more.
3) Police State should give 1 free spy IMHO, to make it seem like a better combo with Nationalism and to encourage people to take it. I also intend to boost its stability benefits for both this reason and for realism.
4) I am also thinking about either adding 1 civic to each category or else replacing the top civic in each category with something more useful later down the list; this would make HR, Vassalage, Slavery, etc... the 'basic' civic at the top.
If we do this then I am open to suggestions about what civics should be added to each category.
EDIT: Here is the current civic list as per the discussion on this thread, I have put the new civics in italics.. This is subject to change.
(btw, some of these ideas are inspired or copied from other suggestions to RFC in the main forum. )
1) Pacifism - I want to swap this for some form of Atheism, or leader cult. I thought it could keep the extra great people (like all the scientists and stuff Russia had) but swap the '+1 gold per military unit' for something like 'no state religion, +3 per religion in city'. (nb. This represents peoples anger at the oppression of their religion, not public discontent with religion.)
2) Environmentalism - I want to replace this with a mixed economy, this would represent everything from the Third Way right through Keynesian economics to the German social market economy. I want this to be quite a good economy for large, developed nations as this is the current economic system of the EU and Europe (the richest area of the globe) as well as being the economic system under which the USA used between the American Civil War and WWII, during which time it rose to become the richest nation on earth.
I thought +3 Health (free health care, NHS etc...) +1 from libraries, universities (state paid education), broadcast towers (BBC) and mass transit. If this is overpowered then we could add +25% corporation costs but if this is underpowered then we could add -25% corporation costs. I am not sure what corporation costs represent but I can only imagine it is money leaving the country (in which case Free Market should increase corp costs and environmentalism decrease it). In light of this I am pretty sure I could make an argument justifying whichever helps gameplay more.
3) Police State should give 1 free spy IMHO, to make it seem like a better combo with Nationalism and to encourage people to take it. I also intend to boost its stability benefits for both this reason and for realism.
4) I am also thinking about either adding 1 civic to each category or else replacing the top civic in each category with something more useful later down the list; this would make HR, Vassalage, Slavery, etc... the 'basic' civic at the top.
If we do this then I am open to suggestions about what civics should be added to each category.
EDIT: Here is the current civic list as per the discussion on this thread, I have put the new civics in italics.. This is subject to change.
Code:
[U]Government[/U] [U]National Values[/U] [U]Social Structure[/U] [U]Economic[/U] [U]Religous[/U] [U]Expansion[/U]
[I]Theocracy[/I] [I]Order[/I] Serfdom [I]Corporatism[/I] Organised Religion Subjugation
Hereditary Rule [I]Wealth[/I] Slavery Mercantilism Theocracy Viceroyality
Representation [I]Liberty[/I] Caste System Free Market [I]Tolerance[/I] Resettlement
Police State [I]Power[/I] [I]Indoctrination[/I] State Property [I]Atheism[/I] [I]Federalism[/I]
Universal Suffrage [I]Equality[/I] [I]Emancipation[/I] [I]Mixed Economy[/I] [I]Secularism[/I] Commonwealth